/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.PartyMatchRoom;
import silentium.gameserver.model.PartyMatchRoomList;
import silentium.gameserver.model.PartyMatchWaitingList;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.ExManagePartyRoomMember;
import silentium.gameserver.network.serverpackets.ExPartyRoomMember;
import silentium.gameserver.network.serverpackets.PartyMatchDetail;
import silentium.gameserver.network.serverpackets.SystemMessage;
/**
* @author Gnacik
*/
public final class RequestPartyMatchDetail extends L2GameClientPacket
{
private int _roomid;
private int _unk1;
private int _unk2;
private int _unk3;
@Override
protected void readImpl()
{
_roomid = readD();
/*
* IF player click on Room all unk are 0 IF player click AutoJoin values are -1 1 1
*/
_unk1 = readD();
_unk2 = readD();
_unk3 = readD();
}
@Override
protected void runImpl()
{
L2PcInstance _activeChar = getClient().getActiveChar();
if (_activeChar == null)
return;
PartyMatchRoom _room = PartyMatchRoomList.getInstance().getRoom(_roomid);
if (_room == null)
return;
if ((_activeChar.getLevel() >= _room.getMinLvl()) && (_activeChar.getLevel() <= _room.getMaxLvl()))
{
// Remove from waiting list
PartyMatchWaitingList.getInstance().removePlayer(_activeChar);
_activeChar.setPartyRoom(_roomid);
_activeChar.sendPacket(new PartyMatchDetail(_activeChar, _room));
_activeChar.sendPacket(new ExPartyRoomMember(_activeChar, _room, 0));
for (L2PcInstance _member : _room.getPartyMembers())
{
if (_member == null)
continue;
_member.sendPacket(new ExManagePartyRoomMember(_activeChar, _room, 0));
_member.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_ENTERED_PARTY_ROOM).addPcName(_activeChar));
}
_room.addMember(_activeChar);
// Info Broadcast
_activeChar.broadcastUserInfo();
}
else
_activeChar.sendPacket(SystemMessageId.CANT_ENTER_PARTY_ROOM);
}
}