/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.model.PartyMatchRoom; import silentium.gameserver.model.PartyMatchRoomList; import silentium.gameserver.model.PartyMatchWaitingList; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.ExManagePartyRoomMember; import silentium.gameserver.network.serverpackets.ExPartyRoomMember; import silentium.gameserver.network.serverpackets.PartyMatchDetail; import silentium.gameserver.network.serverpackets.SystemMessage; /** * @author Gnacik */ public final class RequestPartyMatchDetail extends L2GameClientPacket { private int _roomid; private int _unk1; private int _unk2; private int _unk3; @Override protected void readImpl() { _roomid = readD(); /* * IF player click on Room all unk are 0 IF player click AutoJoin values are -1 1 1 */ _unk1 = readD(); _unk2 = readD(); _unk3 = readD(); } @Override protected void runImpl() { L2PcInstance _activeChar = getClient().getActiveChar(); if (_activeChar == null) return; PartyMatchRoom _room = PartyMatchRoomList.getInstance().getRoom(_roomid); if (_room == null) return; if ((_activeChar.getLevel() >= _room.getMinLvl()) && (_activeChar.getLevel() <= _room.getMaxLvl())) { // Remove from waiting list PartyMatchWaitingList.getInstance().removePlayer(_activeChar); _activeChar.setPartyRoom(_roomid); _activeChar.sendPacket(new PartyMatchDetail(_activeChar, _room)); _activeChar.sendPacket(new ExPartyRoomMember(_activeChar, _room, 0)); for (L2PcInstance _member : _room.getPartyMembers()) { if (_member == null) continue; _member.sendPacket(new ExManagePartyRoomMember(_activeChar, _room, 0)); _member.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_ENTERED_PARTY_ROOM).addPcName(_activeChar)); } _room.addMember(_activeChar); // Info Broadcast _activeChar.broadcastUserInfo(); } else _activeChar.sendPacket(SystemMessageId.CANT_ENTER_PARTY_ROOM); } }