/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.scripts.handlers.admin; import silentium.gameserver.configs.ConfigEngine; import silentium.gameserver.data.crest.CrestCache; import silentium.gameserver.data.html.HtmCache; import silentium.gameserver.data.xml.AdminCommandAccessRightsData; import silentium.gameserver.data.xml.DoorData; import silentium.gameserver.data.xml.NpcWalkerRoutesData; import silentium.gameserver.data.xml.TeleportLocationData; import silentium.gameserver.handler.IAdminCommandHandler; import silentium.gameserver.instancemanager.ZoneManager; import silentium.gameserver.model.L2Multisell; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.clientpackets.Say2; import silentium.gameserver.tables.GmListTable; import silentium.gameserver.tables.ItemTable; import silentium.gameserver.tables.NpcTable; import silentium.gameserver.tables.SkillTable; import java.util.StringTokenizer; /** * This class handles following admin commands:<br> * <br> * - admin|admin1/admin2/admin3/admin4 = slots for the starting admin menus<br> * - gmliston/gmlistoff = includes/excludes active character from /gmlist results<br> * - silence = toggles private messages acceptance mode<br> * - tradeoff = toggles trade acceptance mode<br> * - reload = reloads specified component from multisell|skill|npc|htm|item|instancemanager<br> * - saveolymp = saves olympiad state manually<br> * - script_load = loads following script. MUSTN'T be used instead of //reload quest !<br> * - manualhero = cycles olympiad and calculate new heroes. */ public class AdminAdmin implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_admin", "admin_admin1", "admin_admin2", "admin_admin3", "admin_admin4", "admin_gmliston", "admin_gmlistoff", "admin_silence", "admin_tradeoff", "admin_reload" }; @Override public boolean useAdminCommand(final String command, final L2PcInstance activeChar) { if (command.startsWith("admin_admin")) showMainPage(activeChar, command); else if (command.startsWith("admin_gmliston")) { GmListTable.getInstance().showGm(activeChar); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Registered into GMList."); } else if (command.startsWith("admin_gmlistoff")) { GmListTable.getInstance().hideGm(activeChar); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Removed from GMList."); } else if (command.startsWith("admin_silence")) { if (activeChar.isInRefusalMode()) // already in message refusal mode { activeChar.setInRefusalMode(false); activeChar.sendPacket(SystemMessageId.MESSAGE_ACCEPTANCE_MODE); } else { activeChar.setInRefusalMode(true); activeChar.sendPacket(SystemMessageId.MESSAGE_REFUSAL_MODE); } } else if (command.startsWith("admin_tradeoff")) { try { final String mode = command.substring(15); if ("on".equalsIgnoreCase(mode)) { activeChar.setTradeRefusal(true); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Trade refusal enabled"); } else if ("off".equalsIgnoreCase(mode)) { activeChar.setTradeRefusal(false); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Trade refusal disabled"); } } catch (Exception ex) { if (activeChar.getTradeRefusal()) { activeChar.setTradeRefusal(false); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Trade refusal disabled"); } else { activeChar.setTradeRefusal(true); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Trade refusal enabled"); } } } else if (command.startsWith("admin_reload")) { final StringTokenizer st = new StringTokenizer(command); st.nextToken(); try { final String type = st.nextToken(); if (type.startsWith("acar")) { AdminCommandAccessRightsData.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Admin commands rights have been reloaded."); } else if (type.startsWith("config")) { ConfigEngine.init(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Configs files have been reloaded."); } else if (type.startsWith("crest")) { CrestCache.load(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Crests have been reloaded."); } else if (type.startsWith("door")) { DoorData.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Doors instance has been reloaded."); } else if (type.startsWith("htm")) { HtmCache.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "The HTM cache has been reloaded."); } else if (type.startsWith("item")) { ItemTable.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Items' templates have been reloaded."); } else if ("multisell".equals(type)) { L2Multisell.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "The multisell instance has been reloaded."); } else if ("npc".equals(type)) { NpcTable.getInstance().reloadAllNpc(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "NPCs templates have been reloaded."); } else if (type.startsWith("npcwalker")) { NpcWalkerRoutesData.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "NPCwalkers' routes have been reloaded."); } else if (type.startsWith("skill")) { SkillTable.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Skills' XMLs have been reloaded."); } else if (type.startsWith("teleport")) { TeleportLocationData.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "The teleport location table has been reloaded."); } else if (type.startsWith("zone")) { ZoneManager.getInstance().reload(); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Zones have been reloaded."); } } catch (Exception e) { activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Usage : //reload <acar|config|crest|door|htm|item|multisell>"); activeChar.sendChatMessage(0, Say2.ALL, "SYS", "Usage : //reload <npc|npcwalker|quest|scripts|skill|teleport|zone>"); } } return true; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } private static void showMainPage(final L2PcInstance activeChar, final String command) { int mode = 0; String filename = null; try { mode = Integer.parseInt(command.substring(11)); } catch (Exception e) { } switch (mode) { case 1: filename = "main"; break; case 2: filename = "game"; break; case 3: filename = "effects"; break; case 4: filename = "server"; break; default: filename = "main"; break; } AdminHelpPage.showHelpPage(activeChar, filename + "_menu.htm"); } }