/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.model;
/**
* @author Rayan RPG, JIV
*/
public class L2NpcWalkerNode
{
private final int _routeId;
private String _chatText;
private final int _moveX, _moveY, _moveZ;
private final int _delay;
private final boolean _running;
public L2NpcWalkerNode(int routeId, int moveX, int moveY, int moveZ, boolean running, int delay, String chatText)
{
super();
_routeId = routeId;
_chatText = chatText;
if (_chatText.trim().isEmpty())
_chatText = null;
_moveX = moveX;
_moveY = moveY;
_moveZ = moveZ;
_running = running;
_delay = delay;
}
public int getRouteId()
{
return _routeId;
}
public String getChatText()
{
return _chatText;
}
public int getMoveX()
{
return _moveX;
}
public int getMoveY()
{
return _moveY;
}
public int getMoveZ()
{
return _moveZ;
}
public int getDelay()
{
return _delay;
}
public boolean getRunning()
{
return _running;
}
}