/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.skills.conditions; import java.util.ArrayList; import silentium.gameserver.model.L2Clan; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.skills.Env; /** * The Class ConditionPlayerHasClanHall. * * @author MrPoke */ public final class ConditionPlayerHasClanHall extends Condition { private final ArrayList<Integer> _clanHall; /** * Instantiates a new condition player has clan hall. * * @param clanHall * the clan hall */ public ConditionPlayerHasClanHall(ArrayList<Integer> clanHall) { _clanHall = clanHall; } /** * @param env * the env * @return true, if successful * @see silentium.gameserver.skills.conditions.Condition#testImpl(silentium.gameserver.skills.Env) */ @Override public boolean testImpl(Env env) { if (!(env.player instanceof L2PcInstance)) return false; L2Clan clan = ((L2PcInstance) env.player).getClan(); if (clan == null) return (_clanHall.size() == 1 && _clanHall.get(0) == 0); // All Clan Hall if (_clanHall.size() == 1 && _clanHall.get(0) == -1) return clan.hasHideout(); return _clanHall.contains(clan.getHideoutId()); } }