/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import java.util.ArrayList; import java.util.List; import silentium.gameserver.instancemanager.CastleManorManager.SeedProduction; /** * Format: c ddh[hdddhhd] * * @author l3x */ public final class BuyListSeed extends L2GameServerPacket { private final int _manorId; private List<Seed> _list; private final int _money; public BuyListSeed(int currentMoney, int castleId, List<SeedProduction> seeds) { _money = currentMoney; _manorId = castleId; if (!seeds.isEmpty()) { _list = new ArrayList<>(); for (SeedProduction s : seeds) { if (s.getCanProduce() > 0 && s.getPrice() > 0) _list.add(new Seed(s.getId(), s.getCanProduce(), s.getPrice())); } } } @Override protected final void writeImpl() { writeC(0xE8); writeD(_money); // current money writeD(_manorId); // manor id if (_list != null && !_list.isEmpty()) { writeH(_list.size()); // list length for (Seed s : _list) { writeH(0x04); // item->type1 writeD(s._itemId); writeD(s._itemId); writeD(s._count); // item count writeH(0x04); // Custom Type 2 writeH(0x00); // unknown :) writeD(s._price); // price } } } private static class Seed { public final int _itemId, _count, _price; public Seed(int itemId, int count, int price) { _itemId = itemId; _count = count; _price = price; } } }