/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
import silentium.gameserver.model.L2RecipeList;
/**
* format d d(dd)
*/
public class RecipeBookItemList extends L2GameServerPacket
{
private L2RecipeList[] _recipes;
private final boolean _isDwarvenCraft;
private final int _maxMp;
public RecipeBookItemList(boolean isDwarvenCraft, int maxMp)
{
_isDwarvenCraft = isDwarvenCraft;
_maxMp = maxMp;
}
public void addRecipes(L2RecipeList[] recipeBook)
{
_recipes = recipeBook;
}
@Override
protected final void writeImpl()
{
writeC(0xD6);
writeD(_isDwarvenCraft ? 0x00 : 0x01); // 0 = Dwarven - 1 = Common
writeD(_maxMp);
if (_recipes == null)
writeD(0);
else
{
writeD(_recipes.length);// number of items in recipe book
for (int i = 0; i < _recipes.length; i++)
{
L2RecipeList temp = _recipes[i];
writeD(temp.getId());
writeD(i + 1);
}
}
}
}