/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.L2RecipeList; /** * format d d(dd) */ public class RecipeBookItemList extends L2GameServerPacket { private L2RecipeList[] _recipes; private final boolean _isDwarvenCraft; private final int _maxMp; public RecipeBookItemList(boolean isDwarvenCraft, int maxMp) { _isDwarvenCraft = isDwarvenCraft; _maxMp = maxMp; } public void addRecipes(L2RecipeList[] recipeBook) { _recipes = recipeBook; } @Override protected final void writeImpl() { writeC(0xD6); writeD(_isDwarvenCraft ? 0x00 : 0x01); // 0 = Dwarven - 1 = Common writeD(_maxMp); if (_recipes == null) writeD(0); else { writeD(_recipes.length);// number of items in recipe book for (int i = 0; i < _recipes.length; i++) { L2RecipeList temp = _recipes[i]; writeD(temp.getId()); writeD(i + 1); } } } }