/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.tables.ClanTable;
public final class RequestReplyStartPledgeWar extends L2GameClientPacket
{
private int _answer;
@Override
protected void readImpl()
{
_answer = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
final L2PcInstance requestor = activeChar.getActiveRequester();
if (requestor == null)
return;
if (_answer == 1)
ClanTable.getInstance().storeclanswars(requestor.getClanId(), activeChar.getClanId());
else
requestor.sendPacket(SystemMessageId.WAR_PROCLAMATION_HAS_BEEN_REFUSED);
activeChar.setActiveRequester(null);
requestor.onTransactionResponse();
}
}