/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.clientpackets; import silentium.gameserver.configs.PlayersConfig; import silentium.gameserver.instancemanager.PetitionManager; import silentium.gameserver.model.actor.instance.L2PcInstance; import silentium.gameserver.network.SystemMessageId; import silentium.gameserver.network.serverpackets.CreatureSay; import silentium.gameserver.network.serverpackets.SystemMessage; import silentium.gameserver.tables.GmListTable; /** * <p> * Format: (c) d * * @author -Wooden-, TempyIncursion */ public final class RequestPetitionCancel extends L2GameClientPacket { @Override protected void readImpl() { } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (PetitionManager.getInstance().isPlayerInConsultation(activeChar)) { if (activeChar.isGM()) PetitionManager.getInstance().endActivePetition(activeChar); else activeChar.sendPacket(SystemMessageId.PETITION_UNDER_PROCESS); } else { if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar)) { if (PetitionManager.getInstance().cancelActivePetition(activeChar)) { int numRemaining = PlayersConfig.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar); activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY).addNumber(numRemaining)); // Notify all GMs that the player's pending petition has been cancelled. String msgContent = activeChar.getName() + " has canceled a pending petition."; GmListTable.broadcastToGMs(new CreatureSay(activeChar.getObjectId(), 17, "Petition System", msgContent)); } else activeChar.sendPacket(SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER); } else activeChar.sendPacket(SystemMessageId.PETITION_NOT_SUBMITTED); } } }