/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.clientpackets;
import silentium.gameserver.configs.PlayersConfig;
import silentium.gameserver.instancemanager.PetitionManager;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.network.SystemMessageId;
import silentium.gameserver.network.serverpackets.CreatureSay;
import silentium.gameserver.network.serverpackets.SystemMessage;
import silentium.gameserver.tables.GmListTable;
/**
* <p>
* Format: (c) d
*
* @author -Wooden-, TempyIncursion
*/
public final class RequestPetitionCancel extends L2GameClientPacket
{
@Override
protected void readImpl()
{
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (PetitionManager.getInstance().isPlayerInConsultation(activeChar))
{
if (activeChar.isGM())
PetitionManager.getInstance().endActivePetition(activeChar);
else
activeChar.sendPacket(SystemMessageId.PETITION_UNDER_PROCESS);
}
else
{
if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar))
{
if (PetitionManager.getInstance().cancelActivePetition(activeChar))
{
int numRemaining = PlayersConfig.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar);
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY).addNumber(numRemaining));
// Notify all GMs that the player's pending petition has been cancelled.
String msgContent = activeChar.getName() + " has canceled a pending petition.";
GmListTable.broadcastToGMs(new CreatureSay(activeChar.getObjectId(), 17, "Petition System", msgContent));
}
else
activeChar.sendPacket(SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER);
}
else
activeChar.sendPacket(SystemMessageId.PETITION_NOT_SUBMITTED);
}
}
}