/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.scripts.quests;
import silentium.commons.utils.Rnd;
import silentium.gameserver.model.actor.L2Npc;
import silentium.gameserver.model.actor.instance.L2PcInstance;
import silentium.gameserver.model.quest.Quest;
import silentium.gameserver.model.quest.QuestState;
import silentium.gameserver.scripting.ScriptFile;
public class Q371_ShriekOfGhosts extends Quest implements ScriptFile {
private static final String qn = "Q371_ShriekOfGhosts";
// NPCs
private static final int REVA = 30867;
private static final int PATRIN = 30929;
// Item
private static final int URN = 5903;
private static final int PORCELAIN = 6002;
// Mobs
private static final int HALLATE_WARRIOR = 20818;
private static final int HALLATE_KNIGHT = 20820;
private static final int HALLATE_COMMANDER = 20824;
public Q371_ShriekOfGhosts(final int scriptId, final String name, final String dname, final String path) {
super(scriptId, name, dname, path);
questItemIds = new int[] { URN, PORCELAIN };
addStartNpc(REVA);
addTalkId(REVA, PATRIN);
addKillId(HALLATE_WARRIOR, HALLATE_KNIGHT, HALLATE_COMMANDER);
}
public static void onLoad() {
new Q371_ShriekOfGhosts(371, "Q371_ShriekOfGhosts", "Shriek Of Ghosts", "quests");
}
@Override
public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) {
String htmltext = event;
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
if ("30867-03.htm".equalsIgnoreCase(event)) {
st.set("cond", "1");
st.setState(QuestState.STARTED);
st.playSound(QuestState.SOUND_ACCEPT);
} else if ("30867-07.htm".equalsIgnoreCase(event)) {
int urns = st.getQuestItemsCount(URN);
if (urns > 0) {
st.takeItems(URN, urns);
if (urns >= 100) {
urns += 13;
htmltext = "30867-08.htm";
} else
urns += 7;
st.rewardItems(57, urns * 1000);
}
} else if ("30867-10.htm".equalsIgnoreCase(event)) {
st.playSound(QuestState.SOUND_GIVEUP);
st.exitQuest(true);
} else if ("APPR".equalsIgnoreCase(event)) {
if (st.hasQuestItems(PORCELAIN)) {
final int chance = Rnd.get(100);
st.takeItems(PORCELAIN, 1);
if (chance < 2) {
st.giveItems(6003, 1);
htmltext = "30929-03.htm";
} else if (chance < 32) {
st.giveItems(6004, 1);
htmltext = "30929-04.htm";
} else if (chance < 62) {
st.giveItems(6005, 1);
htmltext = "30929-05.htm";
} else if (chance < 77) {
st.giveItems(6006, 1);
htmltext = "30929-06.htm";
} else
htmltext = "30929-07.htm";
} else
htmltext = "30929-02.htm";
}
return htmltext;
}
@Override
public String onTalk(final L2Npc npc, final L2PcInstance player) {
String htmltext = Quest.getNoQuestMsg();
final QuestState st = player.getQuestState(qn);
if (st == null)
return htmltext;
switch (st.getState()) {
case QuestState.CREATED:
if (player.getLevel() >= 59 && player.getLevel() <= 71)
htmltext = "30867-02.htm";
else {
htmltext = "30867-01.htm";
st.exitQuest(true);
}
break;
case QuestState.STARTED:
switch (npc.getNpcId()) {
case REVA:
htmltext = st.hasQuestItems(URN) ? st.hasQuestItems(PORCELAIN) ? "30867-05.htm" : "30867-04.htm" : "30867-06.htm";
break;
case PATRIN:
htmltext = "30929-01.htm";
break;
}
break;
}
return htmltext;
}
@Override
public String onKill(final L2Npc npc, final L2PcInstance player, final boolean isPet) {
final L2PcInstance partyMember = getRandomPartyMemberState(player, npc, QuestState.STARTED);
if (partyMember == null)
return null;
final QuestState st = player.getQuestState(qn);
final int chance = Rnd.get(100);
switch (npc.getNpcId()) {
case HALLATE_WARRIOR:
if (chance < 43) {
st.giveItems(chance < 38 ? URN : PORCELAIN, 1);
st.playSound(QuestState.SOUND_ITEMGET);
}
break;
case HALLATE_KNIGHT:
if (chance < 56) {
st.giveItems(chance < 48 ? URN : PORCELAIN, 1);
st.playSound(QuestState.SOUND_ITEMGET);
}
break;
case HALLATE_COMMANDER:
if (chance < 58) {
st.giveItems(chance < 50 ? URN : PORCELAIN, 1);
st.playSound(QuestState.SOUND_ITEMGET);
}
break;
}
return null;
}
}