/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.gameserverpackets;
public class AuthRequest extends GameServerBasePacket
{
/**
* Format: cccSddb c desired ID c accept alternative ID c reserve Host s ExternalHostName s InetranlHostName d max players d hexid size b
* hexid
*
* @param id
* @param acceptAlternate
* @param hexid
* @param externalHost
* @param internalHost
* @param port
* @param reserveHost
* @param maxplayer
*/
public AuthRequest(int id, boolean acceptAlternate, byte[] hexid, String externalHost, String internalHost, int port, boolean reserveHost, int maxplayer)
{
writeC(0x01);
writeC(id);
writeC(acceptAlternate ? 0x01 : 0x00);
writeC(reserveHost ? 0x01 : 0x00);
writeS(externalHost);
writeS(internalHost);
writeH(port);
writeD(maxplayer);
writeD(hexid.length);
writeB(hexid);
}
@Override
public byte[] getContent()
{
return getBytes();
}
}