/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.actor.instance.L2PcInstance; public class ChairSit extends L2GameServerPacket { private final L2PcInstance _activeChar; private final int _staticObjectId; public ChairSit(L2PcInstance player, int staticObjectId) { _activeChar = player; _staticObjectId = staticObjectId; } @Override protected final void writeImpl() { writeC(0xe1); writeD(_activeChar.getObjectId()); writeD(_staticObjectId); } }