/*
* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that
* it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package silentium.gameserver.network.serverpackets;
/**
* Send Private (Friend) Message Format: c dSSS d: Unknown S: Sending Player S: Receiving Player S: Message
*
* @author Tempy
*/
public class L2FriendSay extends L2GameServerPacket
{
private final String _sender, _receiver, _message;
public L2FriendSay(String sender, String reciever, String message)
{
_sender = sender;
_receiver = reciever;
_message = message;
}
@Override
protected final void writeImpl()
{
writeC(0xfd);
writeD(0); // ??
writeS(_receiver);
writeS(_sender);
writeS(_message);
}
}