/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; /** * Send Private (Friend) Message Format: c dSSS d: Unknown S: Sending Player S: Receiving Player S: Message * * @author Tempy */ public class L2FriendSay extends L2GameServerPacket { private final String _sender, _receiver, _message; public L2FriendSay(String sender, String reciever, String message) { _sender = sender; _receiver = reciever; _message = message; } @Override protected final void writeImpl() { writeC(0xfd); writeD(0); // ?? writeS(_receiver); writeS(_sender); writeS(_message); } }