/* * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that * it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If * not, see <http://www.gnu.org/licenses/>. */ package silentium.gameserver.network.serverpackets; import silentium.gameserver.model.actor.L2Character; /** * @author Kerberos */ public class VehicleStarted extends L2GameServerPacket { private final int _objectId; private final int _state; public VehicleStarted(L2Character boat, int state) { _objectId = boat.getObjectId(); _state = state; } @Override protected void writeImpl() { writeC(0xBA); writeD(_objectId); writeD(_state); } }