package net.minecraftforge.event.entity.player; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EnumStatus; public class PlayerSleepInBedEvent extends PlayerEvent { public EnumStatus result = null; public final int x; public final int y; public final int z; public PlayerSleepInBedEvent(EntityPlayer player, int x, int y, int z) { super(player); this.x = x; this.y = y; this.z = z; } }