package net.minecraft.client.gui; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.model.ModelBook; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerEnchantment; import net.minecraft.item.ItemStack; import net.minecraft.util.EnchantmentNameParts; import net.minecraft.util.MathHelper; import net.minecraft.util.StatCollector; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import org.lwjgl.util.glu.GLU; @SideOnly(Side.CLIENT) public class GuiEnchantment extends GuiContainer { /** The book model used on the GUI. */ private static ModelBook bookModel = new ModelBook(); private Random rand = new Random(); /** ContainerEnchantment object associated with this gui */ private ContainerEnchantment containerEnchantment; public int field_74214_o; public float field_74213_p; public float field_74212_q; public float field_74211_r; public float field_74210_s; public float field_74209_t; public float field_74208_u; ItemStack theItemStack; private String field_94079_C; public GuiEnchantment(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5, String par6Str) { super(new ContainerEnchantment(par1InventoryPlayer, par2World, par3, par4, par5)); this.containerEnchantment = (ContainerEnchantment)this.inventorySlots; this.field_94079_C = par6Str; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(this.field_94079_C == null ? StatCollector.translateToLocal("container.enchant") : this.field_94079_C, 12, 5, 4210752); this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Called from the main game loop to update the screen. */ public void updateScreen() { super.updateScreen(); this.func_74205_h(); } /** * Called when the mouse is clicked. */ protected void mouseClicked(int par1, int par2, int par3) { super.mouseClicked(par1, par2, par3); int l = (this.width - this.xSize) / 2; int i1 = (this.height - this.ySize) / 2; for (int j1 = 0; j1 < 3; ++j1) { int k1 = par1 - (l + 60); int l1 = par2 - (i1 + 14 + 19 * j1); if (k1 >= 0 && l1 >= 0 && k1 < 108 && l1 < 19 && this.containerEnchantment.enchantItem(this.mc.thePlayer, j1)) { this.mc.playerController.sendEnchantPacket(this.containerEnchantment.windowId, j1); } } } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture("/gui/enchant.png"); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); GL11.glPushMatrix(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); ScaledResolution scaledresolution = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight); GL11.glViewport((scaledresolution.getScaledWidth() - 320) / 2 * scaledresolution.getScaleFactor(), (scaledresolution.getScaledHeight() - 240) / 2 * scaledresolution.getScaleFactor(), 320 * scaledresolution.getScaleFactor(), 240 * scaledresolution.getScaleFactor()); GL11.glTranslatef(-0.34F, 0.23F, 0.0F); GLU.gluPerspective(90.0F, 1.3333334F, 9.0F, 80.0F); float f1 = 1.0F; GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); RenderHelper.enableStandardItemLighting(); GL11.glTranslatef(0.0F, 3.3F, -16.0F); GL11.glScalef(f1, f1, f1); float f2 = 5.0F; GL11.glScalef(f2, f2, f2); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); this.mc.renderEngine.bindTexture("/item/book.png"); GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); float f3 = this.field_74208_u + (this.field_74209_t - this.field_74208_u) * par1; GL11.glTranslatef((1.0F - f3) * 0.2F, (1.0F - f3) * 0.1F, (1.0F - f3) * 0.25F); GL11.glRotatef(-(1.0F - f3) * 90.0F - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); float f4 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * par1 + 0.25F; float f5 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * par1 + 0.75F; f4 = (f4 - (float)MathHelper.truncateDoubleToInt((double)f4)) * 1.6F - 0.3F; f5 = (f5 - (float)MathHelper.truncateDoubleToInt((double)f5)) * 1.6F - 0.3F; if (f4 < 0.0F) { f4 = 0.0F; } if (f5 < 0.0F) { f5 = 0.0F; } if (f4 > 1.0F) { f4 = 1.0F; } if (f5 > 1.0F) { f5 = 1.0F; } GL11.glEnable(GL12.GL_RESCALE_NORMAL); bookModel.render((Entity)null, 0.0F, f4, f5, f3, 0.0F, 0.0625F); GL11.glDisable(GL12.GL_RESCALE_NORMAL); RenderHelper.disableStandardItemLighting(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); RenderHelper.disableStandardItemLighting(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture("/gui/enchant.png"); EnchantmentNameParts.instance.setRandSeed(this.containerEnchantment.nameSeed); for (int i1 = 0; i1 < 3; ++i1) { String s = EnchantmentNameParts.instance.generateRandomEnchantName(); this.zLevel = 0.0F; this.mc.renderEngine.bindTexture("/gui/enchant.png"); int j1 = this.containerEnchantment.enchantLevels[i1]; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (j1 == 0) { this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 185, 108, 19); } else { String s1 = "" + j1; FontRenderer fontrenderer = this.mc.standardGalacticFontRenderer; int k1 = 6839882; if (this.mc.thePlayer.experienceLevel < j1 && !this.mc.thePlayer.capabilities.isCreativeMode) { this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 185, 108, 19); fontrenderer.drawSplitString(s, k + 62, l + 16 + 19 * i1, 104, (k1 & 16711422) >> 1); fontrenderer = this.mc.fontRenderer; k1 = 4226832; fontrenderer.drawStringWithShadow(s1, k + 62 + 104 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1); } else { int l1 = par2 - (k + 60); int i2 = par3 - (l + 14 + 19 * i1); if (l1 >= 0 && i2 >= 0 && l1 < 108 && i2 < 19) { this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 204, 108, 19); k1 = 16777088; } else { this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 166, 108, 19); } fontrenderer.drawSplitString(s, k + 62, l + 16 + 19 * i1, 104, k1); fontrenderer = this.mc.fontRenderer; k1 = 8453920; fontrenderer.drawStringWithShadow(s1, k + 62 + 104 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1); } } } } public void func_74205_h() { ItemStack itemstack = this.inventorySlots.getSlot(0).getStack(); if (!ItemStack.areItemStacksEqual(itemstack, this.theItemStack)) { this.theItemStack = itemstack; do { this.field_74211_r += (float)(this.rand.nextInt(4) - this.rand.nextInt(4)); } while (this.field_74213_p <= this.field_74211_r + 1.0F && this.field_74213_p >= this.field_74211_r - 1.0F); } ++this.field_74214_o; this.field_74212_q = this.field_74213_p; this.field_74208_u = this.field_74209_t; boolean flag = false; for (int i = 0; i < 3; ++i) { if (this.containerEnchantment.enchantLevels[i] != 0) { flag = true; } } if (flag) { this.field_74209_t += 0.2F; } else { this.field_74209_t -= 0.2F; } if (this.field_74209_t < 0.0F) { this.field_74209_t = 0.0F; } if (this.field_74209_t > 1.0F) { this.field_74209_t = 1.0F; } float f = (this.field_74211_r - this.field_74213_p) * 0.4F; float f1 = 0.2F; if (f < -f1) { f = -f1; } if (f > f1) { f = f1; } this.field_74210_s += (f - this.field_74210_s) * 0.9F; this.field_74213_p += this.field_74210_s; } }