package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.model.ModelBook;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerEnchantment;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnchantmentNameParts;
import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import org.lwjgl.util.glu.GLU;
@SideOnly(Side.CLIENT)
public class GuiEnchantment extends GuiContainer
{
/** The book model used on the GUI. */
private static ModelBook bookModel = new ModelBook();
private Random rand = new Random();
/** ContainerEnchantment object associated with this gui */
private ContainerEnchantment containerEnchantment;
public int field_74214_o;
public float field_74213_p;
public float field_74212_q;
public float field_74211_r;
public float field_74210_s;
public float field_74209_t;
public float field_74208_u;
ItemStack theItemStack;
private String field_94079_C;
public GuiEnchantment(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5, String par6Str)
{
super(new ContainerEnchantment(par1InventoryPlayer, par2World, par3, par4, par5));
this.containerEnchantment = (ContainerEnchantment)this.inventorySlots;
this.field_94079_C = par6Str;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(this.field_94079_C == null ? StatCollector.translateToLocal("container.enchant") : this.field_94079_C, 12, 5, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
super.updateScreen();
this.func_74205_h();
}
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int par1, int par2, int par3)
{
super.mouseClicked(par1, par2, par3);
int l = (this.width - this.xSize) / 2;
int i1 = (this.height - this.ySize) / 2;
for (int j1 = 0; j1 < 3; ++j1)
{
int k1 = par1 - (l + 60);
int l1 = par2 - (i1 + 14 + 19 * j1);
if (k1 >= 0 && l1 >= 0 && k1 < 108 && l1 < 19 && this.containerEnchantment.enchantItem(this.mc.thePlayer, j1))
{
this.mc.playerController.sendEnchantPacket(this.containerEnchantment.windowId, j1);
}
}
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture("/gui/enchant.png");
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
GL11.glPushMatrix();
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glPushMatrix();
GL11.glLoadIdentity();
ScaledResolution scaledresolution = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight);
GL11.glViewport((scaledresolution.getScaledWidth() - 320) / 2 * scaledresolution.getScaleFactor(), (scaledresolution.getScaledHeight() - 240) / 2 * scaledresolution.getScaleFactor(), 320 * scaledresolution.getScaleFactor(), 240 * scaledresolution.getScaleFactor());
GL11.glTranslatef(-0.34F, 0.23F, 0.0F);
GLU.gluPerspective(90.0F, 1.3333334F, 9.0F, 80.0F);
float f1 = 1.0F;
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
RenderHelper.enableStandardItemLighting();
GL11.glTranslatef(0.0F, 3.3F, -16.0F);
GL11.glScalef(f1, f1, f1);
float f2 = 5.0F;
GL11.glScalef(f2, f2, f2);
GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
this.mc.renderEngine.bindTexture("/item/book.png");
GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F);
float f3 = this.field_74208_u + (this.field_74209_t - this.field_74208_u) * par1;
GL11.glTranslatef((1.0F - f3) * 0.2F, (1.0F - f3) * 0.1F, (1.0F - f3) * 0.25F);
GL11.glRotatef(-(1.0F - f3) * 90.0F - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
float f4 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * par1 + 0.25F;
float f5 = this.field_74212_q + (this.field_74213_p - this.field_74212_q) * par1 + 0.75F;
f4 = (f4 - (float)MathHelper.truncateDoubleToInt((double)f4)) * 1.6F - 0.3F;
f5 = (f5 - (float)MathHelper.truncateDoubleToInt((double)f5)) * 1.6F - 0.3F;
if (f4 < 0.0F)
{
f4 = 0.0F;
}
if (f5 < 0.0F)
{
f5 = 0.0F;
}
if (f4 > 1.0F)
{
f4 = 1.0F;
}
if (f5 > 1.0F)
{
f5 = 1.0F;
}
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
bookModel.render((Entity)null, 0.0F, f4, f5, f3, 0.0F, 0.0625F);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
RenderHelper.disableStandardItemLighting();
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
GL11.glPopMatrix();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glPopMatrix();
RenderHelper.disableStandardItemLighting();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture("/gui/enchant.png");
EnchantmentNameParts.instance.setRandSeed(this.containerEnchantment.nameSeed);
for (int i1 = 0; i1 < 3; ++i1)
{
String s = EnchantmentNameParts.instance.generateRandomEnchantName();
this.zLevel = 0.0F;
this.mc.renderEngine.bindTexture("/gui/enchant.png");
int j1 = this.containerEnchantment.enchantLevels[i1];
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (j1 == 0)
{
this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 185, 108, 19);
}
else
{
String s1 = "" + j1;
FontRenderer fontrenderer = this.mc.standardGalacticFontRenderer;
int k1 = 6839882;
if (this.mc.thePlayer.experienceLevel < j1 && !this.mc.thePlayer.capabilities.isCreativeMode)
{
this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 185, 108, 19);
fontrenderer.drawSplitString(s, k + 62, l + 16 + 19 * i1, 104, (k1 & 16711422) >> 1);
fontrenderer = this.mc.fontRenderer;
k1 = 4226832;
fontrenderer.drawStringWithShadow(s1, k + 62 + 104 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1);
}
else
{
int l1 = par2 - (k + 60);
int i2 = par3 - (l + 14 + 19 * i1);
if (l1 >= 0 && i2 >= 0 && l1 < 108 && i2 < 19)
{
this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 204, 108, 19);
k1 = 16777088;
}
else
{
this.drawTexturedModalRect(k + 60, l + 14 + 19 * i1, 0, 166, 108, 19);
}
fontrenderer.drawSplitString(s, k + 62, l + 16 + 19 * i1, 104, k1);
fontrenderer = this.mc.fontRenderer;
k1 = 8453920;
fontrenderer.drawStringWithShadow(s1, k + 62 + 104 - fontrenderer.getStringWidth(s1), l + 16 + 19 * i1 + 7, k1);
}
}
}
}
public void func_74205_h()
{
ItemStack itemstack = this.inventorySlots.getSlot(0).getStack();
if (!ItemStack.areItemStacksEqual(itemstack, this.theItemStack))
{
this.theItemStack = itemstack;
do
{
this.field_74211_r += (float)(this.rand.nextInt(4) - this.rand.nextInt(4));
}
while (this.field_74213_p <= this.field_74211_r + 1.0F && this.field_74213_p >= this.field_74211_r - 1.0F);
}
++this.field_74214_o;
this.field_74212_q = this.field_74213_p;
this.field_74208_u = this.field_74209_t;
boolean flag = false;
for (int i = 0; i < 3; ++i)
{
if (this.containerEnchantment.enchantLevels[i] != 0)
{
flag = true;
}
}
if (flag)
{
this.field_74209_t += 0.2F;
}
else
{
this.field_74209_t -= 0.2F;
}
if (this.field_74209_t < 0.0F)
{
this.field_74209_t = 0.0F;
}
if (this.field_74209_t > 1.0F)
{
this.field_74209_t = 1.0F;
}
float f = (this.field_74211_r - this.field_74213_p) * 0.4F;
float f1 = 0.2F;
if (f < -f1)
{
f = -f1;
}
if (f > f1)
{
f = f1;
}
this.field_74210_s += (f - this.field_74210_s) * 0.9F;
this.field_74213_p += this.field_74210_s;
}
}