package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.monster.EntitySilverfish;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
public class BlockSilverfish extends Block
{
/** Block names that can be a silverfish stone. */
public static final String[] silverfishStoneTypes = new String[] {"stone", "cobble", "brick"};
public BlockSilverfish(int par1)
{
super(par1, Material.clay);
this.setHardness(0.0F);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int par1, int par2)
{
return par2 == 1 ? Block.cobblestone.getBlockTextureFromSide(par1) : (par2 == 2 ? Block.stoneBrick.getBlockTextureFromSide(par1) : Block.stone.getBlockTextureFromSide(par1));
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister par1IconRegister) {}
/**
* Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
*/
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
{
if (!par1World.isRemote)
{
EntitySilverfish entitysilverfish = new EntitySilverfish(par1World);
entitysilverfish.setLocationAndAngles((double)par2 + 0.5D, (double)par3, (double)par4 + 0.5D, 0.0F, 0.0F);
par1World.spawnEntityInWorld(entitysilverfish);
entitysilverfish.spawnExplosionParticle();
}
super.onBlockDestroyedByPlayer(par1World, par2, par3, par4, par5);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random par1Random)
{
return 0;
}
/**
* Gets the blockID of the block this block is pretending to be according to this block's metadata.
*/
public static boolean getPosingIdByMetadata(int par0)
{
return par0 == Block.stone.blockID || par0 == Block.cobblestone.blockID || par0 == Block.stoneBrick.blockID;
}
/**
* Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this
* metadata. It changes the displayed texture client side to look like a normal block.
*/
public static int getMetadataForBlockType(int par0)
{
return par0 == Block.cobblestone.blockID ? 1 : (par0 == Block.stoneBrick.blockID ? 2 : 0);
}
/**
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
*/
protected ItemStack createStackedBlock(int par1)
{
Block block = Block.stone;
if (par1 == 1)
{
block = Block.cobblestone;
}
if (par1 == 2)
{
block = Block.stoneBrick;
}
return new ItemStack(block);
}
/**
* Get the block's damage value (for use with pick block).
*/
public int getDamageValue(World par1World, int par2, int par3, int par4)
{
return par1World.getBlockMetadata(par2, par3, par4);
}
@SideOnly(Side.CLIENT)
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
for (int j = 0; j < 3; ++j)
{
par3List.add(new ItemStack(par1, 1, j));
}
}
}