package net.minecraft.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntityBeacon; public class ContainerBeacon extends Container { private TileEntityBeacon theBeacon; /** * This beacon's slot where you put in Emerald, Diamond, Gold or Iron Ingot. */ private final SlotBeacon beaconSlot; private int field_82865_g; private int field_82867_h; private int field_82868_i; public ContainerBeacon(InventoryPlayer par1InventoryPlayer, TileEntityBeacon par2TileEntityBeacon) { this.theBeacon = par2TileEntityBeacon; this.addSlotToContainer(this.beaconSlot = new SlotBeacon(this, par2TileEntityBeacon, 0, 136, 110)); byte b0 = 36; short short1 = 137; int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, b0 + j * 18, short1 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(par1InventoryPlayer, i, b0 + i * 18, 58 + short1)); } this.field_82865_g = par2TileEntityBeacon.getLevels(); this.field_82867_h = par2TileEntityBeacon.getPrimaryEffect(); this.field_82868_i = par2TileEntityBeacon.getSecondaryEffect(); } public void addCraftingToCrafters(ICrafting par1ICrafting) { super.addCraftingToCrafters(par1ICrafting); par1ICrafting.sendProgressBarUpdate(this, 0, this.field_82865_g); par1ICrafting.sendProgressBarUpdate(this, 1, this.field_82867_h); par1ICrafting.sendProgressBarUpdate(this, 2, this.field_82868_i); } /** * Looks for changes made in the container, sends them to every listener. */ public void detectAndSendChanges() { super.detectAndSendChanges(); } @SideOnly(Side.CLIENT) public void updateProgressBar(int par1, int par2) { if (par1 == 0) { this.theBeacon.setLevels(par2); } if (par1 == 1) { this.theBeacon.setPrimaryEffect(par2); } if (par1 == 2) { this.theBeacon.setSecondaryEffect(par2); } } /** * Returns the Tile Entity behind this beacon inventory / container */ public TileEntityBeacon getBeacon() { return this.theBeacon; } public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.theBeacon.isUseableByPlayer(par1EntityPlayer); } /** * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. */ public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(par2); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (par2 == 0) { if (!this.mergeItemStack(itemstack1, 1, 37, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (!this.beaconSlot.getHasStack() && this.beaconSlot.isItemValid(itemstack1) && itemstack1.stackSize == 1) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return null; } } else if (par2 >= 1 && par2 < 28) { if (!this.mergeItemStack(itemstack1, 28, 37, false)) { return null; } } else if (par2 >= 28 && par2 < 37) { if (!this.mergeItemStack(itemstack1, 1, 28, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 1, 37, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(par1EntityPlayer, itemstack1); } return itemstack; } }