package net.minecraft.block;
public class StepSound
{
public final String stepSoundName;
public final float stepSoundVolume;
public final float stepSoundPitch;
public StepSound(String par1Str, float par2, float par3)
{
this.stepSoundName = par1Str;
this.stepSoundVolume = par2;
this.stepSoundPitch = par3;
}
public float getVolume()
{
return this.stepSoundVolume;
}
public float getPitch()
{
return this.stepSoundPitch;
}
/**
* Used when a block breaks, EXA: Player break, Shep eating grass, etc..
*/
public String getBreakSound()
{
return "dig." + this.stepSoundName;
}
/**
* Used when a entity walks over, or otherwise interacts with the block.
*/
public String getStepSound()
{
return "step." + this.stepSoundName;
}
/**
* Used when a player places a block.
*/
public String getPlaceSound()
{
return this.getBreakSound();
}
}