package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityBrewingStand;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
public class BlockBrewingStand extends BlockContainer
{
private Random rand = new Random();
@SideOnly(Side.CLIENT)
private Icon theIcon;
public BlockBrewingStand(int par1)
{
super(par1, Material.iron);
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 25;
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World par1World)
{
return new TileEntityBrewingStand();
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
/**
* Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
* mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
*/
public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
{
this.setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 0.875F, 0.5625F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
this.setBlockBoundsForItemRender();
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
/**
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender()
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
}
/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
{
if (par1World.isRemote)
{
return true;
}
else
{
TileEntityBrewingStand tileentitybrewingstand = (TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4);
if (tileentitybrewingstand != null)
{
par5EntityPlayer.displayGUIBrewingStand(tileentitybrewingstand);
}
return true;
}
}
/**
* Called when the block is placed in the world.
*/
public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
{
if (par6ItemStack.hasDisplayName())
{
((TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4)).func_94131_a(par6ItemStack.getDisplayName());
}
}
/**
* ejects contained items into the world, and notifies neighbours of an update, as appropriate
*/
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
{
TileEntity tileentity = par1World.getBlockTileEntity(par2, par3, par4);
if (tileentity instanceof TileEntityBrewingStand)
{
TileEntityBrewingStand tileentitybrewingstand = (TileEntityBrewingStand)tileentity;
for (int j1 = 0; j1 < tileentitybrewingstand.getSizeInventory(); ++j1)
{
ItemStack itemstack = tileentitybrewingstand.getStackInSlot(j1);
if (itemstack != null)
{
float f = this.rand.nextFloat() * 0.8F + 0.1F;
float f1 = this.rand.nextFloat() * 0.8F + 0.1F;
float f2 = this.rand.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int k1 = this.rand.nextInt(21) + 10;
if (k1 > itemstack.stackSize)
{
k1 = itemstack.stackSize;
}
itemstack.stackSize -= k1;
EntityItem entityitem = new EntityItem(par1World, (double)((float)par2 + f), (double)((float)par3 + f1), (double)((float)par4 + f2), new ItemStack(itemstack.itemID, k1, itemstack.getItemDamage()));
float f3 = 0.05F;
entityitem.motionX = (double)((float)this.rand.nextGaussian() * f3);
entityitem.motionY = (double)((float)this.rand.nextGaussian() * f3 + 0.2F);
entityitem.motionZ = (double)((float)this.rand.nextGaussian() * f3);
par1World.spawnEntityInWorld(entityitem);
}
}
}
}
super.breakBlock(par1World, par2, par3, par4, par5, par6);
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return Item.brewingStand.itemID;
}
@SideOnly(Side.CLIENT)
/**
* A randomly called display update to be able to add particles or other items for display
*/
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
double d0 = (double)((float)par2 + 0.4F + par5Random.nextFloat() * 0.2F);
double d1 = (double)((float)par3 + 0.7F + par5Random.nextFloat() * 0.3F);
double d2 = (double)((float)par4 + 0.4F + par5Random.nextFloat() * 0.2F);
par1World.spawnParticle("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World par1World, int par2, int par3, int par4)
{
return Item.brewingStand.itemID;
}
/**
* If this returns true, then comparators facing away from this block will use the value from
* getComparatorInputOverride instead of the actual redstone signal strength.
*/
public boolean hasComparatorInputOverride()
{
return true;
}
/**
* If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
* strength when this block inputs to a comparator.
*/
public int getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5)
{
return Container.calcRedstoneFromInventory((IInventory)par1World.getBlockTileEntity(par2, par3, par4));
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister par1IconRegister)
{
super.registerIcons(par1IconRegister);
this.theIcon = par1IconRegister.registerIcon("brewingStand_base");
}
@SideOnly(Side.CLIENT)
public Icon getBrewingStandIcon()
{
return this.theIcon;
}
}