package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityBrewingStand; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Icon; import net.minecraft.world.World; public class BlockBrewingStand extends BlockContainer { private Random rand = new Random(); @SideOnly(Side.CLIENT) private Icon theIcon; public BlockBrewingStand(int par1) { super(par1, Material.iron); } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } /** * The type of render function that is called for this block */ public int getRenderType() { return 25; } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World par1World) { return new TileEntityBrewingStand(); } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } /** * Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the * mask.) Parameters: World, X, Y, Z, mask, list, colliding entity */ public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) { this.setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 0.875F, 0.5625F); super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); this.setBlockBoundsForItemRender(); super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); } /** * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { if (par1World.isRemote) { return true; } else { TileEntityBrewingStand tileentitybrewingstand = (TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4); if (tileentitybrewingstand != null) { par5EntityPlayer.displayGUIBrewingStand(tileentitybrewingstand); } return true; } } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack) { if (par6ItemStack.hasDisplayName()) { ((TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4)).func_94131_a(par6ItemStack.getDisplayName()); } } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) { TileEntity tileentity = par1World.getBlockTileEntity(par2, par3, par4); if (tileentity instanceof TileEntityBrewingStand) { TileEntityBrewingStand tileentitybrewingstand = (TileEntityBrewingStand)tileentity; for (int j1 = 0; j1 < tileentitybrewingstand.getSizeInventory(); ++j1) { ItemStack itemstack = tileentitybrewingstand.getStackInSlot(j1); if (itemstack != null) { float f = this.rand.nextFloat() * 0.8F + 0.1F; float f1 = this.rand.nextFloat() * 0.8F + 0.1F; float f2 = this.rand.nextFloat() * 0.8F + 0.1F; while (itemstack.stackSize > 0) { int k1 = this.rand.nextInt(21) + 10; if (k1 > itemstack.stackSize) { k1 = itemstack.stackSize; } itemstack.stackSize -= k1; EntityItem entityitem = new EntityItem(par1World, (double)((float)par2 + f), (double)((float)par3 + f1), (double)((float)par4 + f2), new ItemStack(itemstack.itemID, k1, itemstack.getItemDamage())); float f3 = 0.05F; entityitem.motionX = (double)((float)this.rand.nextGaussian() * f3); entityitem.motionY = (double)((float)this.rand.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double)((float)this.rand.nextGaussian() * f3); par1World.spawnEntityInWorld(entityitem); } } } } super.breakBlock(par1World, par2, par3, par4, par5, par6); } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.brewingStand.itemID; } @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { double d0 = (double)((float)par2 + 0.4F + par5Random.nextFloat() * 0.2F); double d1 = (double)((float)par3 + 0.7F + par5Random.nextFloat() * 0.3F); double d2 = (double)((float)par4 + 0.4F + par5Random.nextFloat() * 0.2F); par1World.spawnParticle("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D); } @SideOnly(Side.CLIENT) /** * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) */ public int idPicked(World par1World, int par2, int par3, int par4) { return Item.brewingStand.itemID; } /** * If this returns true, then comparators facing away from this block will use the value from * getComparatorInputOverride instead of the actual redstone signal strength. */ public boolean hasComparatorInputOverride() { return true; } /** * If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal * strength when this block inputs to a comparator. */ public int getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5) { return Container.calcRedstoneFromInventory((IInventory)par1World.getBlockTileEntity(par2, par3, par4)); } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister par1IconRegister) { super.registerIcons(par1IconRegister); this.theIcon = par1IconRegister.registerIcon("brewingStand_base"); } @SideOnly(Side.CLIENT) public Icon getBrewingStandIcon() { return this.theIcon; } }