package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerFurnace; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiFurnace extends GuiContainer { private TileEntityFurnace furnaceInventory; public GuiFurnace(InventoryPlayer par1InventoryPlayer, TileEntityFurnace par2TileEntityFurnace) { super(new ContainerFurnace(par1InventoryPlayer, par2TileEntityFurnace)); this.furnaceInventory = par2TileEntityFurnace; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { String s = this.furnaceInventory.isInvNameLocalized() ? this.furnaceInventory.getInvName() : StatCollector.translateToLocal(this.furnaceInventory.getInvName()); this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752); this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture("/gui/furnace.png"); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); int i1; if (this.furnaceInventory.isBurning()) { i1 = this.furnaceInventory.getBurnTimeRemainingScaled(12); this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2); } i1 = this.furnaceInventory.getCookProgressScaled(24); this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16); } }