package net.minecraft.world.gen.feature; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; public class WorldGenFire extends WorldGenerator { public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { for (int l = 0; l < 64; ++l) { int i1 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8); int j1 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4); int k1 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8); if (par1World.isAirBlock(i1, j1, k1) && par1World.getBlockId(i1, j1 - 1, k1) == Block.netherrack.blockID) { par1World.setBlock(i1, j1, k1, Block.fire.blockID, 0, 2); } } return true; } }