package net.minecraft.command; import java.util.List; import net.minecraft.server.MinecraftServer; import net.minecraft.world.GameRules; public class CommandGameRule extends CommandBase { public String getCommandName() { return "gamerule"; } /** * Return the required permission level for this command. */ public int getRequiredPermissionLevel() { return 2; } public String getCommandUsage(ICommandSender par1ICommandSender) { return par1ICommandSender.translateString("commands.gamerule.usage", new Object[0]); } public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr) { String s; if (par2ArrayOfStr.length == 2) { s = par2ArrayOfStr[0]; String s1 = par2ArrayOfStr[1]; GameRules gamerules = this.getGameRules(); if (gamerules.hasRule(s)) { gamerules.setOrCreateGameRule(s, s1); notifyAdmins(par1ICommandSender, "commands.gamerule.success", new Object[0]); } else { notifyAdmins(par1ICommandSender, "commands.gamerule.norule", new Object[] {s}); } } else if (par2ArrayOfStr.length == 1) { s = par2ArrayOfStr[0]; GameRules gamerules1 = this.getGameRules(); if (gamerules1.hasRule(s)) { String s2 = gamerules1.getGameRuleStringValue(s); par1ICommandSender.sendChatToPlayer(s + " = " + s2); } else { notifyAdmins(par1ICommandSender, "commands.gamerule.norule", new Object[] {s}); } } else if (par2ArrayOfStr.length == 0) { GameRules gamerules2 = this.getGameRules(); par1ICommandSender.sendChatToPlayer(joinNiceString(gamerules2.getRules())); } else { throw new WrongUsageException("commands.gamerule.usage", new Object[0]); } } /** * Adds the strings available in this command to the given list of tab completion options. */ public List addTabCompletionOptions(ICommandSender par1ICommandSender, String[] par2ArrayOfStr) { return par2ArrayOfStr.length == 1 ? getListOfStringsMatchingLastWord(par2ArrayOfStr, this.getGameRules().getRules()) : (par2ArrayOfStr.length == 2 ? getListOfStringsMatchingLastWord(par2ArrayOfStr, new String[] {"true", "false"}): null); } /** * Return the game rule set this command should be able to manipulate. */ private GameRules getGameRules() { return MinecraftServer.getServer().worldServerForDimension(0).getGameRules(); } }