package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.RenderEngine;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class EffectRenderer
{
/** Reference to the World object. */
protected World worldObj;
private List[] fxLayers = new List[4];
private RenderEngine renderer;
/** RNG. */
private Random rand = new Random();
public EffectRenderer(World par1World, RenderEngine par2RenderEngine)
{
if (par1World != null)
{
this.worldObj = par1World;
}
this.renderer = par2RenderEngine;
for (int i = 0; i < 4; ++i)
{
this.fxLayers[i] = new ArrayList();
}
}
public void addEffect(EntityFX par1EntityFX)
{
int i = par1EntityFX.getFXLayer();
if (this.fxLayers[i].size() >= 4000)
{
this.fxLayers[i].remove(0);
}
this.fxLayers[i].add(par1EntityFX);
}
public void updateEffects()
{
for (int i = 0; i < 4; ++i)
{
for (int j = 0; j < this.fxLayers[i].size(); ++j)
{
EntityFX entityfx = (EntityFX)this.fxLayers[i].get(j);
if (entityfx != null)
{
entityfx.onUpdate();
}
if (entityfx == null || entityfx.isDead)
{
this.fxLayers[i].remove(j--);
}
}
}
}
/**
* Renders all current particles. Args player, partialTickTime
*/
public void renderParticles(Entity par1Entity, float par2)
{
float f1 = ActiveRenderInfo.rotationX;
float f2 = ActiveRenderInfo.rotationZ;
float f3 = ActiveRenderInfo.rotationYZ;
float f4 = ActiveRenderInfo.rotationXY;
float f5 = ActiveRenderInfo.rotationXZ;
EntityFX.interpPosX = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
EntityFX.interpPosY = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
EntityFX.interpPosZ = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
for (int i = 0; i < 3; ++i)
{
if (!this.fxLayers[i].isEmpty())
{
switch (i)
{
case 0:
default:
this.renderer.bindTexture("/particles.png");
break;
case 1:
this.renderer.bindTexture("/terrain.png");
break;
case 2:
this.renderer.bindTexture("/gui/items.png");
}
Tessellator tessellator = Tessellator.instance;
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDepthMask(false);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.003921569F);
tessellator.startDrawingQuads();
for (int j = 0; j < this.fxLayers[i].size(); ++j)
{
EntityFX entityfx = (EntityFX)this.fxLayers[i].get(j);
if (entityfx == null) continue;
tessellator.setBrightness(entityfx.getBrightnessForRender(par2));
entityfx.renderParticle(tessellator, par2, f1, f5, f2, f3, f4);
}
tessellator.draw();
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthMask(true);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
}
}
}
public void renderLitParticles(Entity par1Entity, float par2)
{
float f1 = MathHelper.cos(par1Entity.rotationYaw * 0.017453292F);
float f2 = MathHelper.sin(par1Entity.rotationYaw * 0.017453292F);
float f3 = -f2 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
float f4 = f1 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
float f5 = MathHelper.cos(par1Entity.rotationPitch * 0.017453292F);
byte b0 = 3;
if (!this.fxLayers[b0].isEmpty())
{
Tessellator tessellator = Tessellator.instance;
for (int i = 0; i < this.fxLayers[b0].size(); ++i)
{
EntityFX entityfx = (EntityFX)this.fxLayers[b0].get(i);
if (entityfx == null) continue;
tessellator.setBrightness(entityfx.getBrightnessForRender(par2));
entityfx.renderParticle(tessellator, par2, f1, f5, f2, f3, f4);
}
}
}
public void clearEffects(World par1World)
{
this.worldObj = par1World;
for (int i = 0; i < 4; ++i)
{
this.fxLayers[i].clear();
}
}
public void addBlockDestroyEffects(int par1, int par2, int par3, int par4, int par5)
{
Block block = Block.blocksList[par4];
if (block != null && !block.addBlockDestroyEffects(worldObj, par1, par2, par3, par5, this))
{
byte b0 = 4;
for (int j1 = 0; j1 < b0; ++j1)
{
for (int k1 = 0; k1 < b0; ++k1)
{
for (int l1 = 0; l1 < b0; ++l1)
{
double d0 = (double)par1 + ((double)j1 + 0.5D) / (double)b0;
double d1 = (double)par2 + ((double)k1 + 0.5D) / (double)b0;
double d2 = (double)par3 + ((double)l1 + 0.5D) / (double)b0;
int i2 = this.rand.nextInt(6);
this.addEffect((new EntityDiggingFX(this.worldObj, d0, d1, d2, d0 - (double)par1 - 0.5D, d1 - (double)par2 - 0.5D, d2 - (double)par3 - 0.5D, block, i2, par5, this.renderer)).func_70596_a(par1, par2, par3));
}
}
}
}
}
/**
* Adds block hit particles for the specified block. Args: x, y, z, sideHit
*/
public void addBlockHitEffects(int par1, int par2, int par3, int par4)
{
int i1 = this.worldObj.getBlockId(par1, par2, par3);
if (i1 != 0)
{
Block block = Block.blocksList[i1];
float f = 0.1F;
double d0 = (double)par1 + this.rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - (double)(f * 2.0F)) + (double)f + block.getBlockBoundsMinX();
double d1 = (double)par2 + this.rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - (double)(f * 2.0F)) + (double)f + block.getBlockBoundsMinY();
double d2 = (double)par3 + this.rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - (double)(f * 2.0F)) + (double)f + block.getBlockBoundsMinZ();
if (par4 == 0)
{
d1 = (double)par2 + block.getBlockBoundsMinY() - (double)f;
}
if (par4 == 1)
{
d1 = (double)par2 + block.getBlockBoundsMaxY() + (double)f;
}
if (par4 == 2)
{
d2 = (double)par3 + block.getBlockBoundsMinZ() - (double)f;
}
if (par4 == 3)
{
d2 = (double)par3 + block.getBlockBoundsMaxZ() + (double)f;
}
if (par4 == 4)
{
d0 = (double)par1 + block.getBlockBoundsMinX() - (double)f;
}
if (par4 == 5)
{
d0 = (double)par1 + block.getBlockBoundsMaxX() + (double)f;
}
this.addEffect((new EntityDiggingFX(this.worldObj, d0, d1, d2, 0.0D, 0.0D, 0.0D, block, par4, this.worldObj.getBlockMetadata(par1, par2, par3), this.renderer)).func_70596_a(par1, par2, par3).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
}
}
public String getStatistics()
{
return "" + (this.fxLayers[0].size() + this.fxLayers[1].size() + this.fxLayers[2].size());
}
public void addBlockHitEffects(int x, int y, int z, MovingObjectPosition target)
{
Block block = Block.blocksList[worldObj.getBlockId(x, y, z)];
if (block != null && !block.addBlockHitEffects(worldObj, target, this))
{
addBlockHitEffects(x, y, z, target.sideHit);
}
}
}