package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityHugeExplodeFX extends EntityFX
{
private int timeSinceStart = 0;
/** the maximum time for the explosion */
private int maximumTime = 0;
public EntityHugeExplodeFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
{
super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
this.maximumTime = 8;
}
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) {}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
for (int i = 0; i < 6; ++i)
{
double d0 = this.posX + (this.rand.nextDouble() - this.rand.nextDouble()) * 4.0D;
double d1 = this.posY + (this.rand.nextDouble() - this.rand.nextDouble()) * 4.0D;
double d2 = this.posZ + (this.rand.nextDouble() - this.rand.nextDouble()) * 4.0D;
this.worldObj.spawnParticle("largeexplode", d0, d1, d2, (double)((float)this.timeSinceStart / (float)this.maximumTime), 0.0D, 0.0D);
}
++this.timeSinceStart;
if (this.timeSinceStart == this.maximumTime)
{
this.setDead();
}
}
public int getFXLayer()
{
return 1;
}
}