package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.Tessellator; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityHugeExplodeFX extends EntityFX { private int timeSinceStart = 0; /** the maximum time for the explosion */ private int maximumTime = 0; public EntityHugeExplodeFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) { super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D); this.maximumTime = 8; } public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) {} /** * Called to update the entity's position/logic. */ public void onUpdate() { for (int i = 0; i < 6; ++i) { double d0 = this.posX + (this.rand.nextDouble() - this.rand.nextDouble()) * 4.0D; double d1 = this.posY + (this.rand.nextDouble() - this.rand.nextDouble()) * 4.0D; double d2 = this.posZ + (this.rand.nextDouble() - this.rand.nextDouble()) * 4.0D; this.worldObj.spawnParticle("largeexplode", d0, d1, d2, (double)((float)this.timeSinceStart / (float)this.maximumTime), 0.0D, 0.0D); } ++this.timeSinceStart; if (this.timeSinceStart == this.maximumTime) { this.setDead(); } } public int getFXLayer() { return 1; } }