package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
public class BlockQuartz extends Block
{
public static final String[] quartzBlockTypes = new String[] {"default", "chiseled", "lines"};
private static final String[] quartzBlockTextureTypes = new String[] {"quartzblock_side", "quartzblock_chiseled", "quartzblock_lines", null, null};
@SideOnly(Side.CLIENT)
private Icon[] quartzblockIcons;
@SideOnly(Side.CLIENT)
private Icon quartzblock_chiseled_top;
@SideOnly(Side.CLIENT)
private Icon quartzblock_lines_top;
@SideOnly(Side.CLIENT)
private Icon quartzblock_top;
@SideOnly(Side.CLIENT)
private Icon quartzblock_bottom;
public BlockQuartz(int par1)
{
super(par1, Material.rock);
this.setCreativeTab(CreativeTabs.tabBlock);
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int par1, int par2)
{
if (par2 != 2 && par2 != 3 && par2 != 4)
{
if (par1 != 1 && (par1 != 0 || par2 != 1))
{
if (par1 == 0)
{
return this.quartzblock_bottom;
}
else
{
if (par2 < 0 || par2 >= this.quartzblockIcons.length)
{
par2 = 0;
}
return this.quartzblockIcons[par2];
}
}
else
{
return par2 == 1 ? this.quartzblock_chiseled_top : this.quartzblock_top;
}
}
else
{
return par2 == 2 && (par1 == 1 || par1 == 0) ? this.quartzblock_lines_top : (par2 == 3 && (par1 == 5 || par1 == 4) ? this.quartzblock_lines_top : (par2 == 4 && (par1 == 2 || par1 == 3) ? this.quartzblock_lines_top : this.quartzblockIcons[par2]));
}
}
/**
* Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata
*/
public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9)
{
if (par9 == 2)
{
switch (par5)
{
case 0:
case 1:
par9 = 2;
break;
case 2:
case 3:
par9 = 4;
break;
case 4:
case 5:
par9 = 3;
}
}
return par9;
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int par1)
{
return par1 != 3 && par1 != 4 ? par1 : 2;
}
/**
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
*/
protected ItemStack createStackedBlock(int par1)
{
return par1 != 3 && par1 != 4 ? super.createStackedBlock(par1) : new ItemStack(this.blockID, 1, 2);
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 39;
}
@SideOnly(Side.CLIENT)
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
par3List.add(new ItemStack(par1, 1, 0));
par3List.add(new ItemStack(par1, 1, 1));
par3List.add(new ItemStack(par1, 1, 2));
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister par1IconRegister)
{
this.quartzblockIcons = new Icon[quartzBlockTextureTypes.length];
for (int i = 0; i < this.quartzblockIcons.length; ++i)
{
if (quartzBlockTextureTypes[i] == null)
{
this.quartzblockIcons[i] = this.quartzblockIcons[i - 1];
}
else
{
this.quartzblockIcons[i] = par1IconRegister.registerIcon(quartzBlockTextureTypes[i]);
}
}
this.quartzblock_top = par1IconRegister.registerIcon("quartzblock_top");
this.quartzblock_chiseled_top = par1IconRegister.registerIcon("quartzblock_chiseled_top");
this.quartzblock_lines_top = par1IconRegister.registerIcon("quartzblock_lines_top");
this.quartzblock_bottom = par1IconRegister.registerIcon("quartzblock_bottom");
}
}