package net.minecraft.client.gui; import cpw.mods.fml.client.GuiModList; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.awt.image.BufferedImage; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URI; import java.nio.charset.Charset; import java.util.ArrayList; import java.util.Calendar; import java.util.Date; import java.util.List; import java.util.Random; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.MathHelper; import net.minecraft.util.StringTranslate; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.WorldInfo; import org.lwjgl.opengl.GL11; import org.lwjgl.util.glu.GLU; import com.google.common.base.Strings; import com.google.common.collect.Lists; @SideOnly(Side.CLIENT) public class GuiMainMenu extends GuiScreen { /** The RNG used by the Main Menu Screen. */ private static final Random rand = new Random(); /** Counts the number of screen updates. */ private float updateCounter = 0.0F; /** The splash message. */ private String splashText = "missingno"; private GuiButton buttonResetDemo; /** Timer used to rotate the panorama, increases every tick. */ private int panoramaTimer = 0; /** * Texture allocated for the current viewport of the main menu's panorama background. */ private int viewportTexture; private boolean field_96141_q = true; private static boolean field_96140_r = false; private static boolean field_96139_s = false; private final Object field_104025_t = new Object(); private String field_92025_p; private String field_104024_v; /** An array of all the paths to the panorama pictures. */ private static final String[] titlePanoramaPaths = new String[] {"/title/bg/panorama0.png", "/title/bg/panorama1.png", "/title/bg/panorama2.png", "/title/bg/panorama3.png", "/title/bg/panorama4.png", "/title/bg/panorama5.png"}; public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information."; private int field_92024_r; private int field_92023_s; private int field_92022_t; private int field_92021_u; private int field_92020_v; private int field_92019_w; private GuiButton fmlModButton = null; public GuiMainMenu() { BufferedReader bufferedreader = null; String s; try { ArrayList arraylist = new ArrayList(); bufferedreader = new BufferedReader(new InputStreamReader(GuiMainMenu.class.getResourceAsStream("/title/splashes.txt"), Charset.forName("UTF-8"))); while ((s = bufferedreader.readLine()) != null) { s = s.trim(); if (s.length() > 0) { arraylist.add(s); } } do { this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size())); } while (this.splashText.hashCode() == 125780783); } catch (IOException ioexception) { ; } finally { if (bufferedreader != null) { try { bufferedreader.close(); } catch (IOException ioexception1) { ; } } } this.updateCounter = rand.nextFloat(); this.field_92025_p = ""; String s1 = System.getProperty("os_architecture"); s = System.getProperty("java_version"); if ("ppc".equalsIgnoreCase(s1)) { this.field_92025_p = "" + EnumChatFormatting.BOLD + "Notice!" + EnumChatFormatting.RESET + " PowerPC compatibility will be dropped in Minecraft 1.6"; this.field_104024_v = "http://tinyurl.com/javappc"; } else if (s != null && s.startsWith("1.5")) { this.field_92025_p = "" + EnumChatFormatting.BOLD + "Notice!" + EnumChatFormatting.RESET + " Java 1.5 compatibility will be dropped in Minecraft 1.6"; this.field_104024_v = "http://tinyurl.com/javappc"; } if (this.field_92025_p.length() == 0) { (new Thread(new RunnableTitleScreen(this), "1.6 Update Check Thread")).start(); } } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.panoramaTimer; } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char par1, int par2) {} /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.viewportTexture = this.mc.renderEngine.allocateAndSetupTexture(new BufferedImage(256, 256, 2)); Calendar calendar = Calendar.getInstance(); calendar.setTime(new Date()); if (calendar.get(2) + 1 == 11 && calendar.get(5) == 9) { this.splashText = "Happy birthday, ez!"; } else if (calendar.get(2) + 1 == 6 && calendar.get(5) == 1) { this.splashText = "Happy birthday, Notch!"; } else if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24) { this.splashText = "Merry X-mas!"; } else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1) { this.splashText = "Happy new year!"; } else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31) { this.splashText = "OOoooOOOoooo! Spooky!"; } StringTranslate stringtranslate = StringTranslate.getInstance(); int i = this.height / 4 + 48; if (this.mc.isDemo()) { this.addDemoButtons(i, 24, stringtranslate); } else { this.addSingleplayerMultiplayerButtons(i, 24, stringtranslate); } fmlModButton = new GuiButton(6, this.width / 2 - 100, i + 48, "Mods"); this.buttonList.add(fmlModButton); this.func_96137_a(stringtranslate, i, 24); if (this.mc.hideQuitButton) { this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72, stringtranslate.translateKey("menu.options"))); } else { this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, stringtranslate.translateKey("menu.options"))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, stringtranslate.translateKey("menu.quit"))); } this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12)); Object object = this.field_104025_t; synchronized (this.field_104025_t) { this.field_92023_s = this.fontRenderer.getStringWidth(this.field_92025_p); this.field_92024_r = this.fontRenderer.getStringWidth(field_96138_a); int j = Math.max(this.field_92023_s, this.field_92024_r); this.field_92022_t = (this.width - j) / 2; this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24; this.field_92020_v = this.field_92022_t + j; this.field_92019_w = this.field_92021_u + 24; } } private void func_96137_a(StringTranslate par1StringTranslate, int par2, int par3) { if (this.field_96141_q) { if (!field_96140_r) { field_96140_r = true; (new ThreadTitleScreen(this, par1StringTranslate, par2, par3)).start(); } else if (field_96139_s) { this.func_98060_b(par1StringTranslate, par2, par3); } } } private void func_98060_b(StringTranslate par1StringTranslate, int par2, int par3) { //If Minecraft Realms is enabled, halve the size of both buttons and set them next to eachother. fmlModButton.width = 98; fmlModButton.xPosition = this.width / 2 + 2; GuiButton realmButton = new GuiButton(3, this.width / 2 - 100, par2 + par3 * 2, par1StringTranslate.translateKey("menu.online")); realmButton.width = 98; realmButton.xPosition = this.width / 2 - 100; this.buttonList.add(realmButton); } /** * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. */ private void addSingleplayerMultiplayerButtons(int par1, int par2, StringTranslate par3StringTranslate) { this.buttonList.add(new GuiButton(1, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.singleplayer"))); this.buttonList.add(new GuiButton(2, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.multiplayer"))); } /** * Adds Demo buttons on Main Menu for players who are playing Demo. */ private void addDemoButtons(int par1, int par2, StringTranslate par3StringTranslate) { this.buttonList.add(new GuiButton(11, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.playdemo"))); this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.resetdemo"))); ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if (worldinfo == null) { this.buttonResetDemo.enabled = false; } } /** * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). */ protected void actionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.id == 0) { this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); } if (par1GuiButton.id == 5) { this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings)); } if (par1GuiButton.id == 1) { this.mc.displayGuiScreen(new GuiSelectWorld(this)); } if (par1GuiButton.id == 2) { this.mc.displayGuiScreen(new GuiMultiplayer(this)); } if (par1GuiButton.id == 3) { this.mc.displayGuiScreen(new GuiScreenOnlineServers(this)); } if (par1GuiButton.id == 4) { this.mc.shutdown(); } if (par1GuiButton.id == 6) { this.mc.displayGuiScreen(new GuiModList(this)); } if (par1GuiButton.id == 11) { this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); } if (par1GuiButton.id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if (worldinfo != null) { GuiYesNo guiyesno = GuiSelectWorld.getDeleteWorldScreen(this, worldinfo.getWorldName(), 12); this.mc.displayGuiScreen(guiyesno); } } } public void confirmClicked(boolean par1, int par2) { if (par1 && par2 == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); isaveformat.flushCache(); isaveformat.deleteWorldDirectory("Demo_World"); this.mc.displayGuiScreen(this); } else if (par2 == 13) { if (par1) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch (Throwable throwable) { throwable.printStackTrace(); } } this.mc.displayGuiScreen(this); } } /** * Draws the main menu panorama */ private void drawPanorama(int par1, int par2, float par3) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); GLU.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); byte b0 = 8; for (int k = 0; k < b0 * b0; ++k) { GL11.glPushMatrix(); float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F; float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F; float f3 = 0.0F; GL11.glTranslatef(f1, f2, f3); GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + par3) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float)this.panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F); for (int l = 0; l < 6; ++l) { GL11.glPushMatrix(); if (l == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if (l == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (l == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if (l == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if (l == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.mc.renderEngine.bindTexture(titlePanoramaPaths[l]); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(16777215, 255 / (k + 1)); float f4 = 0.0F; tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4)); tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4)); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_DEPTH_TEST); } /** * Rotate and blurs the skybox view in the main menu */ private void rotateAndBlurSkybox(float par1) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.viewportTexture); this.mc.renderEngine.resetBoundTexture(); GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColorMask(true, true, true, false); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); byte b0 = 3; for (int i = 0; i < b0; ++i) { tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1)); int j = this.width; int k = this.height; float f1 = (float)(i - b0 / 2) / 256.0F; tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D); tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D); tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D); } tessellator.draw(); GL11.glColorMask(true, true, true, true); this.mc.renderEngine.resetBoundTexture(); } /** * Renders the skybox in the main menu */ private void renderSkybox(int par1, int par2, float par3) { GL11.glViewport(0, 0, 256, 256); this.drawPanorama(par1, par2, par3); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_TEXTURE_2D); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); this.rotateAndBlurSkybox(par3); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height; float f2 = (float)this.height * f1 / 256.0F; float f3 = (float)this.width * f1 / 256.0F; GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int k = this.width; int l = this.height; tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3)); tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3)); tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3)); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3)); tessellator.draw(); } /** * Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { this.renderSkybox(par1, par2, par3); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.renderEngine.bindTexture("/title/mclogo.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double)this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(16777215); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float)(this.fontRenderer.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRenderer, this.splashText, 0, -8, 16776960); GL11.glPopMatrix(); String s = "Minecraft 1.5.2"; if (this.mc.isDemo()) { s = s + " Demo"; } List<String> brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings()); for (int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if (!Strings.isNullOrEmpty(brd)) { this.drawString(this.fontRenderer, brd, 2, this.height - ( 10 + i * (this.fontRenderer.FONT_HEIGHT + 1)), 16777215); } } String s1 = "Copyright Mojang AB. Do not distribute!"; this.drawString(this.fontRenderer, s1, this.width - this.fontRenderer.getStringWidth(s1) - 2, this.height - 10, 16777215); if (this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString(this.fontRenderer, this.field_92025_p, this.field_92022_t, this.field_92021_u, 16777215); this.drawString(this.fontRenderer, field_96138_a, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, 16777215); } super.drawScreen(par1, par2, par3); } /** * Called when the mouse is clicked. */ protected void mouseClicked(int par1, int par2, int par3) { super.mouseClicked(par1, par2, par3); Object object = this.field_104025_t; synchronized (this.field_104025_t) { if (this.field_92025_p.length() > 0 && par1 >= this.field_92022_t && par1 <= this.field_92020_v && par2 >= this.field_92021_u && par2 <= this.field_92019_w) { GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true); guiconfirmopenlink.func_92026_h(); this.mc.displayGuiScreen(guiconfirmopenlink); } } } static Object func_104004_a(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.field_104025_t; } static String func_104005_a(GuiMainMenu par0GuiMainMenu, String par1Str) { return par0GuiMainMenu.field_92025_p = par1Str; } static String func_104013_b(GuiMainMenu par0GuiMainMenu, String par1Str) { return par0GuiMainMenu.field_104024_v = par1Str; } static int func_104006_a(GuiMainMenu par0GuiMainMenu, int par1) { return par0GuiMainMenu.field_92023_s = par1; } static String func_104023_b(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.field_92025_p; } static FontRenderer func_104022_c(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.fontRenderer; } static int func_104014_b(GuiMainMenu par0GuiMainMenu, int par1) { return par0GuiMainMenu.field_92024_r = par1; } static FontRenderer func_104007_d(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.fontRenderer; } static int func_104016_e(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.field_92023_s; } static int func_104015_f(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.field_92024_r; } static int func_104008_c(GuiMainMenu par0GuiMainMenu, int par1) { return par0GuiMainMenu.field_92022_t = par1; } static int func_104009_d(GuiMainMenu par0GuiMainMenu, int par1) { return par0GuiMainMenu.field_92021_u = par1; } static List func_104019_g(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.buttonList; } static int func_104011_e(GuiMainMenu par0GuiMainMenu, int par1) { return par0GuiMainMenu.field_92020_v = par1; } static int func_104018_h(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.field_92022_t; } static int func_104012_f(GuiMainMenu par0GuiMainMenu, int par1) { return par0GuiMainMenu.field_92019_w = par1; } static int func_104020_i(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.field_92021_u; } static Minecraft func_98058_a(GuiMainMenu par0GuiMainMenu) { return par0GuiMainMenu.mc; } static void func_98061_a(GuiMainMenu par0GuiMainMenu, StringTranslate par1StringTranslate, int par2, int par3) { par0GuiMainMenu.func_98060_b(par1StringTranslate, par2, par3); } static boolean func_98059_a(boolean par0) { field_96139_s = par0; return par0; } }