package net.minecraft.client.renderer.entity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelQuadruped;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.passive.EntityMooshroom;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderMooshroom extends RenderLiving
{
public RenderMooshroom(ModelBase par1ModelBase, float par2)
{
super(par1ModelBase, par2);
}
public void renderLivingMooshroom(EntityMooshroom par1EntityMooshroom, double par2, double par4, double par6, float par8, float par9)
{
super.doRenderLiving(par1EntityMooshroom, par2, par4, par6, par8, par9);
}
protected void renderMooshroomEquippedItems(EntityMooshroom par1EntityMooshroom, float par2)
{
super.renderEquippedItems(par1EntityMooshroom, par2);
if (!par1EntityMooshroom.isChild())
{
this.loadTexture("/terrain.png");
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPushMatrix();
GL11.glScalef(1.0F, -1.0F, 1.0F);
GL11.glTranslatef(0.2F, 0.4F, 0.5F);
GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F);
this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F);
GL11.glTranslatef(0.1F, 0.0F, -0.6F);
GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F);
this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F);
GL11.glPopMatrix();
GL11.glPushMatrix();
((ModelQuadruped)this.mainModel).head.postRender(0.0625F);
GL11.glScalef(1.0F, -1.0F, 1.0F);
GL11.glTranslatef(0.0F, 0.75F, -0.2F);
GL11.glRotatef(12.0F, 0.0F, 1.0F, 0.0F);
this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F);
GL11.glPopMatrix();
GL11.glDisable(GL11.GL_CULL_FACE);
}
}
protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2)
{
this.renderMooshroomEquippedItems((EntityMooshroom)par1EntityLiving, par2);
}
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
{
this.renderLivingMooshroom((EntityMooshroom)par1EntityLiving, par2, par4, par6, par8, par9);
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.renderLivingMooshroom((EntityMooshroom)par1Entity, par2, par4, par6, par8, par9);
}
}