package net.minecraft.world;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.Random;
import java.util.Set;
import com.google.common.collect.ObjectArrays;
import com.google.common.collect.Sets;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiCreateFlatWorld;
import net.minecraft.client.gui.GuiCreateWorld;
import net.minecraft.world.*;
import net.minecraft.world.gen.*;
import net.minecraft.world.biome.*;
import net.minecraft.world.chunk.IChunkProvider;
public class WorldType
{
public static final BiomeGenBase[] base11Biomes = new BiomeGenBase[] {BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.extremeHills, BiomeGenBase.swampland, BiomeGenBase.plains, BiomeGenBase.taiga};
public static final BiomeGenBase[] base12Biomes = ObjectArrays.concat(base11Biomes, BiomeGenBase.jungle);
/** List of world types. */
public static final WorldType[] worldTypes = new WorldType[16];
/** Default world type. */
public static final WorldType DEFAULT = (new WorldType(0, "default", 1)).setVersioned();
/** Flat world type. */
public static final WorldType FLAT = new WorldType(1, "flat");
/** Large Biome world Type. */
public static final WorldType LARGE_BIOMES = new WorldType(2, "largeBiomes");
/** Default (1.1) world type. */
public static final WorldType DEFAULT_1_1 = (new WorldType(8, "default_1_1", 0)).setCanBeCreated(false);
/** ID for this world type. */
private final int worldTypeId;
/** 'default' or 'flat' */
private final String worldType;
/** The int version of the ChunkProvider that generated this world. */
private final int generatorVersion;
/**
* Whether this world type can be generated. Normally true; set to false for out-of-date generator versions.
*/
private boolean canBeCreated;
/** Whether this WorldType has a version or not. */
private boolean isWorldTypeVersioned;
protected BiomeGenBase[] biomesForWorldType;
public WorldType(int par1, String par2Str)
{
this(par1, par2Str, 0);
}
public WorldType(int par1, String par2Str, int par3)
{
this.worldType = par2Str;
this.generatorVersion = par3;
this.canBeCreated = true;
this.worldTypeId = par1;
worldTypes[par1] = this;
switch (par1)
{
case 8:
biomesForWorldType = base11Biomes;
break;
default:
biomesForWorldType = base12Biomes;
}
}
public String getWorldTypeName()
{
return this.worldType;
}
@SideOnly(Side.CLIENT)
/**
* Gets the translation key for the name of this world type.
*/
public String getTranslateName()
{
return "generator." + this.worldType;
}
/**
* Returns generatorVersion.
*/
public int getGeneratorVersion()
{
return this.generatorVersion;
}
public WorldType getWorldTypeForGeneratorVersion(int par1)
{
return this == DEFAULT && par1 == 0 ? DEFAULT_1_1 : this;
}
/**
* Sets canBeCreated to the provided value, and returns this.
*/
private WorldType setCanBeCreated(boolean par1)
{
this.canBeCreated = par1;
return this;
}
@SideOnly(Side.CLIENT)
/**
* Gets whether this WorldType can be used to generate a new world.
*/
public boolean getCanBeCreated()
{
return this.canBeCreated;
}
/**
* Flags this world type as having an associated version.
*/
private WorldType setVersioned()
{
this.isWorldTypeVersioned = true;
return this;
}
/**
* Returns true if this world Type has a version associated with it.
*/
public boolean isVersioned()
{
return this.isWorldTypeVersioned;
}
public static WorldType parseWorldType(String par0Str)
{
for (int i = 0; i < worldTypes.length; ++i)
{
if (worldTypes[i] != null && worldTypes[i].worldType.equalsIgnoreCase(par0Str))
{
return worldTypes[i];
}
}
return null;
}
public int getWorldTypeID()
{
return this.worldTypeId;
}
public WorldChunkManager getChunkManager(World world)
{
if (this == FLAT)
{
FlatGeneratorInfo flatgeneratorinfo = FlatGeneratorInfo.createFlatGeneratorFromString(world.getWorldInfo().getGeneratorOptions());
return new WorldChunkManagerHell(BiomeGenBase.biomeList[flatgeneratorinfo.getBiome()], 0.5F, 0.5F);
}
else
{
return new WorldChunkManager(world);
}
}
public IChunkProvider getChunkGenerator(World world, String generatorOptions)
{
return (this == FLAT ? new ChunkProviderFlat(world, world.getSeed(), world.getWorldInfo().isMapFeaturesEnabled(), generatorOptions) : new ChunkProviderGenerate(world, world.getSeed(), world.getWorldInfo().isMapFeaturesEnabled()));
}
public int getMinimumSpawnHeight(World world)
{
return this == FLAT ? 4 : 64;
}
public double getHorizon(World world)
{
return this == FLAT ? 0.0D : 63.0D;
}
public boolean hasVoidParticles(boolean flag)
{
return this != FLAT && !flag;
}
public double voidFadeMagnitude()
{
return this == FLAT ? 1.0D : 0.03125D;
}
public BiomeGenBase[] getBiomesForWorldType() {
return biomesForWorldType;
}
public void addNewBiome(BiomeGenBase biome)
{
Set<BiomeGenBase> newBiomesForWorld = Sets.newLinkedHashSet(Arrays.asList(biomesForWorldType));
newBiomesForWorld.add(biome);
biomesForWorldType = newBiomesForWorld.toArray(new BiomeGenBase[0]);
}
public void removeBiome(BiomeGenBase biome)
{
Set<BiomeGenBase> newBiomesForWorld = Sets.newLinkedHashSet(Arrays.asList(biomesForWorldType));
newBiomesForWorld.remove(biome);
biomesForWorldType = newBiomesForWorld.toArray(new BiomeGenBase[0]);
}
public boolean handleSlimeSpawnReduction(Random random, World world)
{
return this == FLAT ? random.nextInt(4) != 1 : false;
}
/**
* Called when 'Create New World' button is pressed before starting game
*/
public void onGUICreateWorldPress() { }
/**
* Gets the spawn fuzz for players who join the world.
* Useful for void world types.
* @return Fuzz for entity initial spawn in blocks.
*/
public int getSpawnFuzz()
{
return 20;
}
/**
* Called when the 'Customize' button is pressed on world creation GUI
* @param instance The minecraft instance
* @param guiCreateWorld the createworld GUI
*/
@SideOnly(Side.CLIENT)
public void onCustomizeButton(Minecraft instance, GuiCreateWorld guiCreateWorld)
{
if (this == FLAT)
{
instance.displayGuiScreen(new GuiCreateFlatWorld(guiCreateWorld, guiCreateWorld.generatorOptionsToUse));
}
}
/*
* Should world creation GUI show 'Customize' button for this world type?
* @return if this world type has customization parameters
*/
public boolean isCustomizable()
{
return this == FLAT;
}
}