package net.minecraft.dispenser; import net.minecraft.block.BlockDispenser; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.item.EntityTNTPrimed; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; final class DispenserBehaviorTNT extends BehaviorDefaultDispenseItem { /** * Dispense the specified stack, play the dispense sound and spawn particles. */ protected ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack) { EnumFacing enumfacing = BlockDispenser.getFacing(par1IBlockSource.getBlockMetadata()); World world = par1IBlockSource.getWorld(); int i = par1IBlockSource.getXInt() + enumfacing.getFrontOffsetX(); int j = par1IBlockSource.getYInt() + enumfacing.getFrontOffsetY(); int k = par1IBlockSource.getZInt() + enumfacing.getFrontOffsetZ(); EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double)((float)i + 0.5F), (double)((float)j + 0.5F), (double)((float)k + 0.5F), (EntityLiving)null); world.spawnEntityInWorld(entitytntprimed); --par2ItemStack.stackSize; return par2ItemStack; } }