package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.util.ChatAllowedCharacters;
import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import net.minecraft.util.StringTranslate;
import net.minecraft.world.EnumGameType;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import net.minecraft.world.storage.ISaveFormat;
import net.minecraft.world.storage.WorldInfo;
import org.lwjgl.input.Keyboard;
@SideOnly(Side.CLIENT)
public class GuiCreateWorld extends GuiScreen
{
private GuiScreen parentGuiScreen;
private GuiTextField textboxWorldName;
private GuiTextField textboxSeed;
private String folderName;
/** hardcore', 'creative' or 'survival */
private String gameMode = "survival";
private boolean generateStructures = true;
private boolean commandsAllowed = false;
/** True iif player has clicked buttonAllowCommands at least once */
private boolean commandsToggled = false;
/** toggles when GUIButton 7 is pressed */
private boolean bonusItems = false;
/** True if and only if gameMode.equals("hardcore") */
private boolean isHardcore = false;
private boolean createClicked;
/**
* True if the extra options (Seed box, structure toggle button, world type button, etc.) are being shown
*/
private boolean moreOptions;
/** The GUIButton that you click to change game modes. */
private GuiButton buttonGameMode;
/**
* The GUIButton that you click to get to options like the seed when creating a world.
*/
private GuiButton moreWorldOptions;
/** The GuiButton in the 'More World Options' screen. Toggles ON/OFF */
private GuiButton buttonGenerateStructures;
private GuiButton buttonBonusItems;
/** The GuiButton in the more world options screen. */
private GuiButton buttonWorldType;
private GuiButton buttonAllowCommands;
/** GuiButton in the more world options screen. */
private GuiButton buttonCustomize;
/** The first line of text describing the currently selected game mode. */
private String gameModeDescriptionLine1;
/** The second line of text describing the currently selected game mode. */
private String gameModeDescriptionLine2;
/** The current textboxSeed text */
private String seed;
/** E.g. New World, Neue Welt, Nieuwe wereld, Neuvo Mundo */
private String localizedNewWorldText;
private int worldTypeId = 0;
/** Generator options to use when creating the world. */
public String generatorOptionsToUse = "";
/**
* If the world name is one of these, it'll be surrounded with underscores.
*/
private static final String[] ILLEGAL_WORLD_NAMES = new String[] {"CON", "COM", "PRN", "AUX", "CLOCK$", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7", "COM8", "COM9", "LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9"};
public GuiCreateWorld(GuiScreen par1GuiScreen)
{
this.parentGuiScreen = par1GuiScreen;
this.seed = "";
this.localizedNewWorldText = StatCollector.translateToLocal("selectWorld.newWorld");
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
this.textboxWorldName.updateCursorCounter();
this.textboxSeed.updateCursorCounter();
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
StringTranslate stringtranslate = StringTranslate.getInstance();
Keyboard.enableRepeatEvents(true);
this.buttonList.clear();
this.buttonList.add(new GuiButton(0, this.width / 2 - 155, this.height - 28, 150, 20, stringtranslate.translateKey("selectWorld.create")));
this.buttonList.add(new GuiButton(1, this.width / 2 + 5, this.height - 28, 150, 20, stringtranslate.translateKey("gui.cancel")));
this.buttonList.add(this.buttonGameMode = new GuiButton(2, this.width / 2 - 75, 115, 150, 20, stringtranslate.translateKey("selectWorld.gameMode")));
this.buttonList.add(this.moreWorldOptions = new GuiButton(3, this.width / 2 - 75, 187, 150, 20, stringtranslate.translateKey("selectWorld.moreWorldOptions")));
this.buttonList.add(this.buttonGenerateStructures = new GuiButton(4, this.width / 2 - 155, 100, 150, 20, stringtranslate.translateKey("selectWorld.mapFeatures")));
this.buttonGenerateStructures.drawButton = false;
this.buttonList.add(this.buttonBonusItems = new GuiButton(7, this.width / 2 + 5, 151, 150, 20, stringtranslate.translateKey("selectWorld.bonusItems")));
this.buttonBonusItems.drawButton = false;
this.buttonList.add(this.buttonWorldType = new GuiButton(5, this.width / 2 + 5, 100, 150, 20, stringtranslate.translateKey("selectWorld.mapType")));
this.buttonWorldType.drawButton = false;
this.buttonList.add(this.buttonAllowCommands = new GuiButton(6, this.width / 2 - 155, 151, 150, 20, stringtranslate.translateKey("selectWorld.allowCommands")));
this.buttonAllowCommands.drawButton = false;
this.buttonList.add(this.buttonCustomize = new GuiButton(8, this.width / 2 + 5, 120, 150, 20, stringtranslate.translateKey("selectWorld.customizeType")));
this.buttonCustomize.drawButton = false;
this.textboxWorldName = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 60, 200, 20);
this.textboxWorldName.setFocused(true);
this.textboxWorldName.setText(this.localizedNewWorldText);
this.textboxSeed = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 60, 200, 20);
this.textboxSeed.setText(this.seed);
this.func_82288_a(this.moreOptions);
this.makeUseableName();
this.updateButtonText();
}
/**
* Makes a the name for a world save folder based on your world name, replacing specific characters for _s and
* appending -s to the end until a free name is available.
*/
private void makeUseableName()
{
this.folderName = this.textboxWorldName.getText().trim();
char[] achar = ChatAllowedCharacters.allowedCharactersArray;
int i = achar.length;
for (int j = 0; j < i; ++j)
{
char c0 = achar[j];
this.folderName = this.folderName.replace(c0, '_');
}
if (MathHelper.stringNullOrLengthZero(this.folderName))
{
this.folderName = "World";
}
this.folderName = func_73913_a(this.mc.getSaveLoader(), this.folderName);
}
private void updateButtonText()
{
StringTranslate stringtranslate = StringTranslate.getInstance();
this.buttonGameMode.displayString = stringtranslate.translateKey("selectWorld.gameMode") + " " + stringtranslate.translateKey("selectWorld.gameMode." + this.gameMode);
this.gameModeDescriptionLine1 = stringtranslate.translateKey("selectWorld.gameMode." + this.gameMode + ".line1");
this.gameModeDescriptionLine2 = stringtranslate.translateKey("selectWorld.gameMode." + this.gameMode + ".line2");
this.buttonGenerateStructures.displayString = stringtranslate.translateKey("selectWorld.mapFeatures") + " ";
if (this.generateStructures)
{
this.buttonGenerateStructures.displayString = this.buttonGenerateStructures.displayString + stringtranslate.translateKey("options.on");
}
else
{
this.buttonGenerateStructures.displayString = this.buttonGenerateStructures.displayString + stringtranslate.translateKey("options.off");
}
this.buttonBonusItems.displayString = stringtranslate.translateKey("selectWorld.bonusItems") + " ";
if (this.bonusItems && !this.isHardcore)
{
this.buttonBonusItems.displayString = this.buttonBonusItems.displayString + stringtranslate.translateKey("options.on");
}
else
{
this.buttonBonusItems.displayString = this.buttonBonusItems.displayString + stringtranslate.translateKey("options.off");
}
this.buttonWorldType.displayString = stringtranslate.translateKey("selectWorld.mapType") + " " + stringtranslate.translateKey(WorldType.worldTypes[this.worldTypeId].getTranslateName());
this.buttonAllowCommands.displayString = stringtranslate.translateKey("selectWorld.allowCommands") + " ";
if (this.commandsAllowed && !this.isHardcore)
{
this.buttonAllowCommands.displayString = this.buttonAllowCommands.displayString + stringtranslate.translateKey("options.on");
}
else
{
this.buttonAllowCommands.displayString = this.buttonAllowCommands.displayString + stringtranslate.translateKey("options.off");
}
}
public static String func_73913_a(ISaveFormat par0ISaveFormat, String par1Str)
{
par1Str = par1Str.replaceAll("[\\./\"]", "_");
String[] astring = ILLEGAL_WORLD_NAMES;
int i = astring.length;
for (int j = 0; j < i; ++j)
{
String s1 = astring[j];
if (par1Str.equalsIgnoreCase(s1))
{
par1Str = "_" + par1Str + "_";
}
}
while (par0ISaveFormat.getWorldInfo(par1Str) != null)
{
par1Str = par1Str + "-";
}
return par1Str;
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed()
{
Keyboard.enableRepeatEvents(false);
}
/**
* Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
*/
protected void actionPerformed(GuiButton par1GuiButton)
{
if (par1GuiButton.enabled)
{
if (par1GuiButton.id == 1)
{
this.mc.displayGuiScreen(this.parentGuiScreen);
}
else if (par1GuiButton.id == 0)
{
this.mc.displayGuiScreen((GuiScreen)null);
if (this.createClicked)
{
return;
}
this.createClicked = true;
long i = (new Random()).nextLong();
String s = this.textboxSeed.getText();
if (!MathHelper.stringNullOrLengthZero(s))
{
try
{
long j = Long.parseLong(s);
if (j != 0L)
{
i = j;
}
}
catch (NumberFormatException numberformatexception)
{
i = (long)s.hashCode();
}
}
WorldType.worldTypes[this.worldTypeId].onGUICreateWorldPress();
EnumGameType enumgametype = EnumGameType.getByName(this.gameMode);
WorldSettings worldsettings = new WorldSettings(i, enumgametype, this.generateStructures, this.isHardcore, WorldType.worldTypes[this.worldTypeId]);
worldsettings.func_82750_a(this.generatorOptionsToUse);
if (this.bonusItems && !this.isHardcore)
{
worldsettings.enableBonusChest();
}
if (this.commandsAllowed && !this.isHardcore)
{
worldsettings.enableCommands();
}
this.mc.launchIntegratedServer(this.folderName, this.textboxWorldName.getText().trim(), worldsettings);
}
else if (par1GuiButton.id == 3)
{
this.func_82287_i();
}
else if (par1GuiButton.id == 2)
{
if (this.gameMode.equals("survival"))
{
if (!this.commandsToggled)
{
this.commandsAllowed = false;
}
this.isHardcore = false;
this.gameMode = "hardcore";
this.isHardcore = true;
this.buttonAllowCommands.enabled = false;
this.buttonBonusItems.enabled = false;
this.updateButtonText();
}
else if (this.gameMode.equals("hardcore"))
{
if (!this.commandsToggled)
{
this.commandsAllowed = true;
}
this.isHardcore = false;
this.gameMode = "creative";
this.updateButtonText();
this.isHardcore = false;
this.buttonAllowCommands.enabled = true;
this.buttonBonusItems.enabled = true;
}
else
{
if (!this.commandsToggled)
{
this.commandsAllowed = false;
}
this.gameMode = "survival";
this.updateButtonText();
this.buttonAllowCommands.enabled = true;
this.buttonBonusItems.enabled = true;
this.isHardcore = false;
}
this.updateButtonText();
}
else if (par1GuiButton.id == 4)
{
this.generateStructures = !this.generateStructures;
this.updateButtonText();
}
else if (par1GuiButton.id == 7)
{
this.bonusItems = !this.bonusItems;
this.updateButtonText();
}
else if (par1GuiButton.id == 5)
{
++this.worldTypeId;
if (this.worldTypeId >= WorldType.worldTypes.length)
{
this.worldTypeId = 0;
}
while (WorldType.worldTypes[this.worldTypeId] == null || !WorldType.worldTypes[this.worldTypeId].getCanBeCreated())
{
++this.worldTypeId;
if (this.worldTypeId >= WorldType.worldTypes.length)
{
this.worldTypeId = 0;
}
}
this.generatorOptionsToUse = "";
this.updateButtonText();
this.func_82288_a(this.moreOptions);
}
else if (par1GuiButton.id == 6)
{
this.commandsToggled = true;
this.commandsAllowed = !this.commandsAllowed;
this.updateButtonText();
}
else if (par1GuiButton.id == 8)
{
WorldType.worldTypes[this.worldTypeId].onCustomizeButton(this.mc, this);
}
}
}
private void func_82287_i()
{
this.func_82288_a(!this.moreOptions);
}
private void func_82288_a(boolean par1)
{
this.moreOptions = par1;
this.buttonGameMode.drawButton = !this.moreOptions;
this.buttonGenerateStructures.drawButton = this.moreOptions;
this.buttonBonusItems.drawButton = this.moreOptions;
this.buttonWorldType.drawButton = this.moreOptions;
this.buttonAllowCommands.drawButton = this.moreOptions;
this.buttonCustomize.drawButton = this.moreOptions && (WorldType.worldTypes[this.worldTypeId].isCustomizable());
StringTranslate stringtranslate;
if (this.moreOptions)
{
stringtranslate = StringTranslate.getInstance();
this.moreWorldOptions.displayString = stringtranslate.translateKey("gui.done");
}
else
{
stringtranslate = StringTranslate.getInstance();
this.moreWorldOptions.displayString = stringtranslate.translateKey("selectWorld.moreWorldOptions");
}
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
protected void keyTyped(char par1, int par2)
{
if (this.textboxWorldName.isFocused() && !this.moreOptions)
{
this.textboxWorldName.textboxKeyTyped(par1, par2);
this.localizedNewWorldText = this.textboxWorldName.getText();
}
else if (this.textboxSeed.isFocused() && this.moreOptions)
{
this.textboxSeed.textboxKeyTyped(par1, par2);
this.seed = this.textboxSeed.getText();
}
if (par1 == 13)
{
this.actionPerformed((GuiButton)this.buttonList.get(0));
}
((GuiButton)this.buttonList.get(0)).enabled = this.textboxWorldName.getText().length() > 0;
this.makeUseableName();
}
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int par1, int par2, int par3)
{
super.mouseClicked(par1, par2, par3);
if (this.moreOptions)
{
this.textboxSeed.mouseClicked(par1, par2, par3);
}
else
{
this.textboxWorldName.mouseClicked(par1, par2, par3);
}
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
StringTranslate stringtranslate = StringTranslate.getInstance();
this.drawDefaultBackground();
this.drawCenteredString(this.fontRenderer, stringtranslate.translateKey("selectWorld.create"), this.width / 2, 20, 16777215);
if (this.moreOptions)
{
this.drawString(this.fontRenderer, stringtranslate.translateKey("selectWorld.enterSeed"), this.width / 2 - 100, 47, 10526880);
this.drawString(this.fontRenderer, stringtranslate.translateKey("selectWorld.seedInfo"), this.width / 2 - 100, 85, 10526880);
this.drawString(this.fontRenderer, stringtranslate.translateKey("selectWorld.mapFeatures.info"), this.width / 2 - 150, 122, 10526880);
this.drawString(this.fontRenderer, stringtranslate.translateKey("selectWorld.allowCommands.info"), this.width / 2 - 150, 172, 10526880);
this.textboxSeed.drawTextBox();
}
else
{
this.drawString(this.fontRenderer, stringtranslate.translateKey("selectWorld.enterName"), this.width / 2 - 100, 47, 10526880);
this.drawString(this.fontRenderer, stringtranslate.translateKey("selectWorld.resultFolder") + " " + this.folderName, this.width / 2 - 100, 85, 10526880);
this.textboxWorldName.drawTextBox();
this.drawString(this.fontRenderer, this.gameModeDescriptionLine1, this.width / 2 - 100, 137, 10526880);
this.drawString(this.fontRenderer, this.gameModeDescriptionLine2, this.width / 2 - 100, 149, 10526880);
}
super.drawScreen(par1, par2, par3);
}
public void func_82286_a(WorldInfo par1WorldInfo)
{
this.localizedNewWorldText = StatCollector.translateToLocalFormatted("selectWorld.newWorld.copyOf", new Object[] {par1WorldInfo.getWorldName()});
this.seed = par1WorldInfo.getSeed() + "";
this.worldTypeId = par1WorldInfo.getTerrainType().getWorldTypeID();
this.generatorOptionsToUse = par1WorldInfo.getGeneratorOptions();
this.generateStructures = par1WorldInfo.isMapFeaturesEnabled();
this.commandsAllowed = par1WorldInfo.areCommandsAllowed();
if (par1WorldInfo.isHardcoreModeEnabled())
{
this.gameMode = "hardcore";
}
else if (par1WorldInfo.getGameType().isSurvivalOrAdventure())
{
this.gameMode = "survival";
}
else if (par1WorldInfo.getGameType().isCreative())
{
this.gameMode = "creative";
}
}
}