package net.minecraft.client.renderer; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.util.ArrayList; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.Map.Entry; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GLAllocation { private static final Map field_74531_a = new HashMap(); private static final List field_74530_b = new ArrayList(); /** * Generates the specified number of display lists and returns the first index. */ public static synchronized int generateDisplayLists(int par0) { int j = GL11.glGenLists(par0); field_74531_a.put(Integer.valueOf(j), Integer.valueOf(par0)); return j; } /** * Generates texture names and stores them in the specified buffer. */ public static synchronized int generateTextureNames() { int i = GL11.glGenTextures(); field_74530_b.add(Integer.valueOf(i)); return i; } public static synchronized void deleteDisplayLists(int par0) { GL11.glDeleteLists(par0, ((Integer)field_74531_a.remove(Integer.valueOf(par0))).intValue()); } public static synchronized void func_98302_b() { for (int i = 0; i < field_74530_b.size(); ++i) { GL11.glDeleteTextures(((Integer)field_74530_b.get(i)).intValue()); } field_74530_b.clear(); } /** * Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources. */ public static synchronized void deleteTexturesAndDisplayLists() { Iterator iterator = field_74531_a.entrySet().iterator(); while (iterator.hasNext()) { Entry entry = (Entry)iterator.next(); GL11.glDeleteLists(((Integer)entry.getKey()).intValue(), ((Integer)entry.getValue()).intValue()); } field_74531_a.clear(); func_98302_b(); } /** * Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access. */ public static synchronized ByteBuffer createDirectByteBuffer(int par0) { return ByteBuffer.allocateDirect(par0).order(ByteOrder.nativeOrder()); } /** * Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access. */ public static IntBuffer createDirectIntBuffer(int par0) { return createDirectByteBuffer(par0 << 2).asIntBuffer(); } /** * Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up * access. */ public static FloatBuffer createDirectFloatBuffer(int par0) { return createDirectByteBuffer(par0 << 2).asFloatBuffer(); } }