package net.minecraft.item;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public class ItemReed extends Item
{
/** The ID of the block the reed will spawn when used from inventory bar. */
private int spawnID;
public ItemReed(int par1, Block par2Block)
{
super(par1);
this.spawnID = par2Block.blockID;
}
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
int i1 = par3World.getBlockId(par4, par5, par6);
if (i1 == Block.snow.blockID && (par3World.getBlockMetadata(par4, par5, par6) & 7) < 1)
{
par7 = 1;
}
else if (i1 != Block.vine.blockID && i1 != Block.tallGrass.blockID && i1 != Block.deadBush.blockID)
{
if (par7 == 0)
{
--par5;
}
if (par7 == 1)
{
++par5;
}
if (par7 == 2)
{
--par6;
}
if (par7 == 3)
{
++par6;
}
if (par7 == 4)
{
--par4;
}
if (par7 == 5)
{
++par4;
}
}
if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else if (par1ItemStack.stackSize == 0)
{
return false;
}
else
{
if (par3World.canPlaceEntityOnSide(this.spawnID, par4, par5, par6, false, par7, (Entity)null, par1ItemStack))
{
Block block = Block.blocksList[this.spawnID];
int j1 = block.onBlockPlaced(par3World, par4, par5, par6, par7, par8, par9, par10, 0);
if (par3World.setBlock(par4, par5, par6, this.spawnID, j1, 3))
{
if (par3World.getBlockId(par4, par5, par6) == this.spawnID)
{
Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer, par1ItemStack);
Block.blocksList[this.spawnID].onPostBlockPlaced(par3World, par4, par5, par6, j1);
}
par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), block.stepSound.getPlaceSound(), (block.stepSound.getVolume() + 1.0F) / 2.0F, block.stepSound.getPitch() * 0.8F);
--par1ItemStack.stackSize;
}
}
return true;
}
}
}