package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Direction;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockTripWire extends Block
{
public BlockTripWire(int par1)
{
super(par1, Material.circuits);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.15625F, 1.0F);
this.setTickRandomly(true);
}
/**
* How many world ticks before ticking
*/
public int tickRate(World par1World)
{
return 10;
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
@SideOnly(Side.CLIENT)
/**
* Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
*/
public int getRenderBlockPass()
{
return 1;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 30;
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return Item.silk.itemID;
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
int i1 = par1World.getBlockMetadata(par2, par3, par4);
boolean flag = (i1 & 2) == 2;
boolean flag1 = !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4);
if (flag != flag1)
{
this.dropBlockAsItem(par1World, par2, par3, par4, i1, 0);
par1World.setBlockToAir(par2, par3, par4);
}
}
/**
* Updates the blocks bounds based on its current state. Args: world, x, y, z
*/
public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int l = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
boolean flag = (l & 4) == 4;
boolean flag1 = (l & 2) == 2;
if (!flag1)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.09375F, 1.0F);
}
else if (!flag)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0625F, 0.0F, 1.0F, 0.15625F, 1.0F);
}
}
/**
* Called whenever the block is added into the world. Args: world, x, y, z
*/
public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
int l = par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) ? 0 : 2;
par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 3);
this.func_72149_e(par1World, par2, par3, par4, l);
}
/**
* ejects contained items into the world, and notifies neighbours of an update, as appropriate
*/
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
{
this.func_72149_e(par1World, par2, par3, par4, par6 | 1);
}
/**
* Called when the block is attempted to be harvested
*/
public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
{
if (!par1World.isRemote)
{
if (par6EntityPlayer.getCurrentEquippedItem() != null && par6EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, par5 | 8, 4);
}
}
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World par1World, int par2, int par3, int par4)
{
return Item.silk.itemID;
}
private void func_72149_e(World par1World, int par2, int par3, int par4, int par5)
{
int i1 = 0;
while (i1 < 2)
{
int j1 = 1;
while (true)
{
if (j1 < 42)
{
int k1 = par2 + Direction.offsetX[i1] * j1;
int l1 = par4 + Direction.offsetZ[i1] * j1;
int i2 = par1World.getBlockId(k1, par3, l1);
if (i2 == Block.tripWireSource.blockID)
{
int j2 = par1World.getBlockMetadata(k1, par3, l1) & 3;
if (j2 == Direction.rotateOpposite[i1])
{
Block.tripWireSource.func_72143_a(par1World, k1, par3, l1, i2, par1World.getBlockMetadata(k1, par3, l1), true, j1, par5);
}
}
else if (i2 == Block.tripWire.blockID)
{
++j1;
continue;
}
}
++i1;
break;
}
}
}
/**
* Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
*/
public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
{
if (!par1World.isRemote)
{
if ((par1World.getBlockMetadata(par2, par3, par4) & 1) != 1)
{
this.updateTripWireState(par1World, par2, par3, par4);
}
}
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (!par1World.isRemote)
{
if ((par1World.getBlockMetadata(par2, par3, par4) & 1) == 1)
{
this.updateTripWireState(par1World, par2, par3, par4);
}
}
}
private void updateTripWireState(World par1World, int par2, int par3, int par4)
{
int l = par1World.getBlockMetadata(par2, par3, par4);
boolean flag = (l & 1) == 1;
boolean flag1 = false;
List list = par1World.getEntitiesWithinAABBExcludingEntity((Entity)null, AxisAlignedBB.getAABBPool().getAABB((double)par2 + this.minX, (double)par3 + this.minY, (double)par4 + this.minZ, (double)par2 + this.maxX, (double)par3 + this.maxY, (double)par4 + this.maxZ));
if (!list.isEmpty())
{
Iterator iterator = list.iterator();
while (iterator.hasNext())
{
Entity entity = (Entity)iterator.next();
if (!entity.doesEntityNotTriggerPressurePlate())
{
flag1 = true;
break;
}
}
}
if (flag1 && !flag)
{
l |= 1;
}
if (!flag1 && flag)
{
l &= -2;
}
if (flag1 != flag)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 3);
this.func_72149_e(par1World, par2, par3, par4, l);
}
if (flag1)
{
par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate(par1World));
}
}
@SideOnly(Side.CLIENT)
public static boolean func_72148_a(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, int par4, int par5)
{
int j1 = par1 + Direction.offsetX[par5];
int k1 = par3 + Direction.offsetZ[par5];
int l1 = par0IBlockAccess.getBlockId(j1, par2, k1);
boolean flag = (par4 & 2) == 2;
int i2;
if (l1 == Block.tripWireSource.blockID)
{
i2 = par0IBlockAccess.getBlockMetadata(j1, par2, k1);
int j2 = i2 & 3;
return j2 == Direction.rotateOpposite[par5];
}
else if (l1 == Block.tripWire.blockID)
{
i2 = par0IBlockAccess.getBlockMetadata(j1, par2, k1);
boolean flag1 = (i2 & 2) == 2;
return flag == flag1;
}
else
{
return false;
}
}
}