package net.minecraft.world.demo; import net.minecraft.logging.ILogAgent; import net.minecraft.profiler.Profiler; import net.minecraft.server.MinecraftServer; import net.minecraft.world.EnumGameType; import net.minecraft.world.WorldServer; import net.minecraft.world.WorldSettings; import net.minecraft.world.WorldType; import net.minecraft.world.storage.ISaveHandler; public class DemoWorldServer extends WorldServer { private static final long demoWorldSeed = (long)"North Carolina".hashCode(); public static final WorldSettings demoWorldSettings = (new WorldSettings(demoWorldSeed, EnumGameType.SURVIVAL, true, false, WorldType.DEFAULT)).enableBonusChest(); public DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler, ILogAgent par6ILogAgent) { super(par1MinecraftServer, par2ISaveHandler, par3Str, par4, demoWorldSettings, par5Profiler, par6ILogAgent); } }