package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.item.Item;
import net.minecraft.util.Icon;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
public class BlockTNT extends Block
{
@SideOnly(Side.CLIENT)
private Icon field_94393_a;
@SideOnly(Side.CLIENT)
private Icon field_94392_b;
public BlockTNT(int par1)
{
super(par1, Material.tnt);
this.setCreativeTab(CreativeTabs.tabRedstone);
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int par1, int par2)
{
return par1 == 0 ? this.field_94392_b : (par1 == 1 ? this.field_94393_a : this.blockIcon);
}
/**
* Called whenever the block is added into the world. Args: world, x, y, z
*/
public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
super.onBlockAdded(par1World, par2, par3, par4);
if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
{
this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
par1World.setBlockToAir(par2, par3, par4);
}
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
{
this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
par1World.setBlockToAir(par2, par3, par4);
}
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random par1Random)
{
return 1;
}
/**
* Called upon the block being destroyed by an explosion
*/
public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4, Explosion par5Explosion)
{
if (!par1World.isRemote)
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par5Explosion.func_94613_c());
entitytntprimed.fuse = par1World.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
par1World.spawnEntityInWorld(entitytntprimed);
}
}
/**
* Called right before the block is destroyed by a player. Args: world, x, y, z, metaData
*/
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
{
this.func_94391_a(par1World, par2, par3, par4, par5, (EntityLiving)null);
}
public void func_94391_a(World par1World, int par2, int par3, int par4, int par5, EntityLiving par6EntityLiving)
{
if (!par1World.isRemote)
{
if ((par5 & 1) == 1)
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par6EntityLiving);
par1World.spawnEntityInWorld(entitytntprimed);
par1World.playSoundAtEntity(entitytntprimed, "random.fuse", 1.0F, 1.0F);
}
}
}
/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
{
if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID)
{
this.func_94391_a(par1World, par2, par3, par4, 1, par5EntityPlayer);
par1World.setBlockToAir(par2, par3, par4);
return true;
}
else
{
return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
}
}
/**
* Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
*/
public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
{
if (par5Entity instanceof EntityArrow && !par1World.isRemote)
{
EntityArrow entityarrow = (EntityArrow)par5Entity;
if (entityarrow.isBurning())
{
this.func_94391_a(par1World, par2, par3, par4, 1, entityarrow.shootingEntity instanceof EntityLiving ? (EntityLiving)entityarrow.shootingEntity : null);
par1World.setBlockToAir(par2, par3, par4);
}
}
}
/**
* Return whether this block can drop from an explosion.
*/
public boolean canDropFromExplosion(Explosion par1Explosion)
{
return false;
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon("tnt_side");
this.field_94393_a = par1IconRegister.registerIcon("tnt_top");
this.field_94392_b = par1IconRegister.registerIcon("tnt_bottom");
}
}