package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.item.EntityTNTPrimed; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.item.Item; import net.minecraft.util.Icon; import net.minecraft.world.Explosion; import net.minecraft.world.World; public class BlockTNT extends Block { @SideOnly(Side.CLIENT) private Icon field_94393_a; @SideOnly(Side.CLIENT) private Icon field_94392_b; public BlockTNT(int par1) { super(par1, Material.tnt); this.setCreativeTab(CreativeTabs.tabRedstone); } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public Icon getIcon(int par1, int par2) { return par1 == 0 ? this.field_94392_b : (par1 == 1 ? this.field_94393_a : this.blockIcon); } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4) { super.onBlockAdded(par1World, par2, par3, par4); if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) { this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); par1World.setBlockToAir(par2, par3, par4); } } /** * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are * their own) Args: x, y, z, neighbor blockID */ public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) { if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4)) { this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1); par1World.setBlockToAir(par2, par3, par4); } } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { return 1; } /** * Called upon the block being destroyed by an explosion */ public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4, Explosion par5Explosion) { if (!par1World.isRemote) { EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par5Explosion.func_94613_c()); entitytntprimed.fuse = par1World.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8; par1World.spawnEntityInWorld(entitytntprimed); } } /** * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData */ public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) { this.func_94391_a(par1World, par2, par3, par4, par5, (EntityLiving)null); } public void func_94391_a(World par1World, int par2, int par3, int par4, int par5, EntityLiving par6EntityLiving) { if (!par1World.isRemote) { if ((par5 & 1) == 1) { EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F), par6EntityLiving); par1World.spawnEntityInWorld(entitytntprimed); par1World.playSoundAtEntity(entitytntprimed, "random.fuse", 1.0F, 1.0F); } } } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID) { this.func_94391_a(par1World, par2, par3, par4, 1, par5EntityPlayer); par1World.setBlockToAir(par2, par3, par4); return true; } else { return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9); } } /** * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity */ public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) { if (par5Entity instanceof EntityArrow && !par1World.isRemote) { EntityArrow entityarrow = (EntityArrow)par5Entity; if (entityarrow.isBurning()) { this.func_94391_a(par1World, par2, par3, par4, 1, entityarrow.shootingEntity instanceof EntityLiving ? (EntityLiving)entityarrow.shootingEntity : null); par1World.setBlockToAir(par2, par3, par4); } } } /** * Return whether this block can drop from an explosion. */ public boolean canDropFromExplosion(Explosion par1Explosion) { return false; } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister par1IconRegister) { this.blockIcon = par1IconRegister.registerIcon("tnt_side"); this.field_94393_a = par1IconRegister.registerIcon("tnt_top"); this.field_94392_b = par1IconRegister.registerIcon("tnt_bottom"); } }