package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.entity.IMerchant;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerMerchant;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.util.StatCollector;
import net.minecraft.village.MerchantRecipe;
import net.minecraft.village.MerchantRecipeList;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class GuiMerchant extends GuiContainer
{
/** Instance of IMerchant interface. */
private IMerchant theIMerchant;
private GuiButtonMerchant nextRecipeButtonIndex;
private GuiButtonMerchant previousRecipeButtonIndex;
private int currentRecipeIndex = 0;
private String field_94082_v;
public GuiMerchant(InventoryPlayer par1, IMerchant par2, World par3World, String par4)
{
super(new ContainerMerchant(par1, par2, par3World));
this.theIMerchant = par2;
this.field_94082_v = par4 != null && par4.length() >= 1 ? par4 : StatCollector.translateToLocal("entity.Villager.name");
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
super.initGui();
int i = (this.width - this.xSize) / 2;
int j = (this.height - this.ySize) / 2;
this.buttonList.add(this.nextRecipeButtonIndex = new GuiButtonMerchant(1, i + 120 + 27, j + 24 - 1, true));
this.buttonList.add(this.previousRecipeButtonIndex = new GuiButtonMerchant(2, i + 36 - 19, j + 24 - 1, false));
this.nextRecipeButtonIndex.enabled = false;
this.previousRecipeButtonIndex.enabled = false;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(this.field_94082_v, this.xSize / 2 - this.fontRenderer.getStringWidth(this.field_94082_v) / 2, 6, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
super.updateScreen();
MerchantRecipeList merchantrecipelist = this.theIMerchant.getRecipes(this.mc.thePlayer);
if (merchantrecipelist != null)
{
this.nextRecipeButtonIndex.enabled = this.currentRecipeIndex < merchantrecipelist.size() - 1;
this.previousRecipeButtonIndex.enabled = this.currentRecipeIndex > 0;
}
}
/**
* Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
*/
protected void actionPerformed(GuiButton par1GuiButton)
{
boolean flag = false;
if (par1GuiButton == this.nextRecipeButtonIndex)
{
++this.currentRecipeIndex;
flag = true;
}
else if (par1GuiButton == this.previousRecipeButtonIndex)
{
--this.currentRecipeIndex;
flag = true;
}
if (flag)
{
((ContainerMerchant)this.inventorySlots).setCurrentRecipeIndex(this.currentRecipeIndex);
ByteArrayOutputStream bytearrayoutputstream = new ByteArrayOutputStream();
DataOutputStream dataoutputstream = new DataOutputStream(bytearrayoutputstream);
try
{
dataoutputstream.writeInt(this.currentRecipeIndex);
this.mc.getNetHandler().addToSendQueue(new Packet250CustomPayload("MC|TrSel", bytearrayoutputstream.toByteArray()));
}
catch (Exception exception)
{
exception.printStackTrace();
}
}
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture("/gui/trading.png");
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
MerchantRecipeList merchantrecipelist = this.theIMerchant.getRecipes(this.mc.thePlayer);
if (merchantrecipelist != null && !merchantrecipelist.isEmpty())
{
int i1 = this.currentRecipeIndex;
MerchantRecipe merchantrecipe = (MerchantRecipe)merchantrecipelist.get(i1);
if (merchantrecipe.func_82784_g())
{
this.mc.renderEngine.bindTexture("/gui/trading.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
this.drawTexturedModalRect(this.guiLeft + 83, this.guiTop + 21, 212, 0, 28, 21);
this.drawTexturedModalRect(this.guiLeft + 83, this.guiTop + 51, 212, 0, 28, 21);
}
}
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
super.drawScreen(par1, par2, par3);
MerchantRecipeList merchantrecipelist = this.theIMerchant.getRecipes(this.mc.thePlayer);
if (merchantrecipelist != null && !merchantrecipelist.isEmpty())
{
int k = (this.width - this.xSize) / 2;
int l = (this.height - this.ySize) / 2;
int i1 = this.currentRecipeIndex;
MerchantRecipe merchantrecipe = (MerchantRecipe)merchantrecipelist.get(i1);
GL11.glPushMatrix();
ItemStack itemstack = merchantrecipe.getItemToBuy();
ItemStack itemstack1 = merchantrecipe.getSecondItemToBuy();
ItemStack itemstack2 = merchantrecipe.getItemToSell();
RenderHelper.enableGUIStandardItemLighting();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glEnable(GL11.GL_COLOR_MATERIAL);
GL11.glEnable(GL11.GL_LIGHTING);
itemRenderer.zLevel = 100.0F;
itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.renderEngine, itemstack, k + 36, l + 24);
itemRenderer.renderItemOverlayIntoGUI(this.fontRenderer, this.mc.renderEngine, itemstack, k + 36, l + 24);
if (itemstack1 != null)
{
itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.renderEngine, itemstack1, k + 62, l + 24);
itemRenderer.renderItemOverlayIntoGUI(this.fontRenderer, this.mc.renderEngine, itemstack1, k + 62, l + 24);
}
itemRenderer.renderItemAndEffectIntoGUI(this.fontRenderer, this.mc.renderEngine, itemstack2, k + 120, l + 24);
itemRenderer.renderItemOverlayIntoGUI(this.fontRenderer, this.mc.renderEngine, itemstack2, k + 120, l + 24);
itemRenderer.zLevel = 0.0F;
GL11.glDisable(GL11.GL_LIGHTING);
if (this.isPointInRegion(36, 24, 16, 16, par1, par2))
{
this.drawItemStackTooltip(itemstack, par1, par2);
}
else if (itemstack1 != null && this.isPointInRegion(62, 24, 16, 16, par1, par2))
{
this.drawItemStackTooltip(itemstack1, par1, par2);
}
else if (this.isPointInRegion(120, 24, 16, 16, par1, par2))
{
this.drawItemStackTooltip(itemstack2, par1, par2);
}
GL11.glPopMatrix();
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_DEPTH_TEST);
RenderHelper.enableStandardItemLighting();
}
}
/**
* Gets the Instance of IMerchant interface.
*/
public IMerchant getIMerchant()
{
return this.theIMerchant;
}
}