package net.minecraft.network.packet;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public class Packet10Flying extends Packet
{
/** The player's X position. */
public double xPosition;
/** The player's Y position. */
public double yPosition;
/** The player's Z position. */
public double zPosition;
/** The player's stance. (boundingBox.minY) */
public double stance;
/** The player's yaw rotation. */
public float yaw;
/** The player's pitch rotation. */
public float pitch;
/** True if the client is on the ground. */
public boolean onGround;
/** Boolean set to true if the player is moving. */
public boolean moving;
/** Boolean set to true if the player is rotating. */
public boolean rotating;
public Packet10Flying() {}
@SideOnly(Side.CLIENT)
public Packet10Flying(boolean par1)
{
this.onGround = par1;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(NetHandler par1NetHandler)
{
par1NetHandler.handleFlying(this);
}
/**
* Abstract. Reads the raw packet data from the data stream.
*/
public void readPacketData(DataInputStream par1DataInputStream) throws IOException
{
this.onGround = par1DataInputStream.read() != 0;
}
/**
* Abstract. Writes the raw packet data to the data stream.
*/
public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException
{
par1DataOutputStream.write(this.onGround ? 1 : 0);
}
/**
* Abstract. Return the size of the packet (not counting the header).
*/
public int getPacketSize()
{
return 1;
}
/**
* only false for the abstract Packet class, all real packets return true
*/
public boolean isRealPacket()
{
return true;
}
/**
* eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet
* class
*/
public boolean containsSameEntityIDAs(Packet par1Packet)
{
return true;
}
}