package net.minecraft.network.packet;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import net.minecraft.item.ItemStack;
public class Packet103SetSlot extends Packet
{
/** The window which is being updated. 0 for player inventory */
public int windowId;
/** Slot that should be updated */
public int itemSlot;
/** Item stack */
public ItemStack myItemStack;
public Packet103SetSlot() {}
public Packet103SetSlot(int par1, int par2, ItemStack par3ItemStack)
{
this.windowId = par1;
this.itemSlot = par2;
this.myItemStack = par3ItemStack == null ? par3ItemStack : par3ItemStack.copy();
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void processPacket(NetHandler par1NetHandler)
{
par1NetHandler.handleSetSlot(this);
}
/**
* Abstract. Reads the raw packet data from the data stream.
*/
public void readPacketData(DataInputStream par1DataInputStream) throws IOException
{
this.windowId = par1DataInputStream.readByte();
this.itemSlot = par1DataInputStream.readShort();
this.myItemStack = readItemStack(par1DataInputStream);
}
/**
* Abstract. Writes the raw packet data to the data stream.
*/
public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException
{
par1DataOutputStream.writeByte(this.windowId);
par1DataOutputStream.writeShort(this.itemSlot);
writeItemStack(this.myItemStack, par1DataOutputStream);
}
/**
* Abstract. Return the size of the packet (not counting the header).
*/
public int getPacketSize()
{
return 8;
}
}