package net.minecraft.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockHalfSlab;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
public class ItemSlab extends ItemBlock
{
private final boolean isFullBlock;
/** Instance of BlockHalfSlab. */
private final BlockHalfSlab theHalfSlab;
/** The double-slab block corresponding to this item. */
private final BlockHalfSlab doubleSlab;
public ItemSlab(int par1, BlockHalfSlab par2BlockHalfSlab, BlockHalfSlab par3BlockHalfSlab, boolean par4)
{
super(par1);
this.theHalfSlab = par2BlockHalfSlab;
this.doubleSlab = par3BlockHalfSlab;
this.isFullBlock = par4;
this.setMaxDamage(0);
this.setHasSubtypes(true);
}
@SideOnly(Side.CLIENT)
/**
* Gets an icon index based on an item's damage value
*/
public Icon getIconFromDamage(int par1)
{
return Block.blocksList[this.itemID].getIcon(2, par1);
}
/**
* Returns the metadata of the block which this Item (ItemBlock) can place
*/
public int getMetadata(int par1)
{
return par1;
}
/**
* Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
* different names based on their damage or NBT.
*/
public String getUnlocalizedName(ItemStack par1ItemStack)
{
return this.theHalfSlab.getFullSlabName(par1ItemStack.getItemDamage());
}
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
if (this.isFullBlock)
{
return super.onItemUse(par1ItemStack, par2EntityPlayer, par3World, par4, par5, par6, par7, par8, par9, par10);
}
else if (par1ItemStack.stackSize == 0)
{
return false;
}
else if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else
{
int i1 = par3World.getBlockId(par4, par5, par6);
int j1 = par3World.getBlockMetadata(par4, par5, par6);
int k1 = j1 & 7;
boolean flag = (j1 & 8) != 0;
if ((par7 == 1 && !flag || par7 == 0 && flag) && i1 == this.theHalfSlab.blockID && k1 == par1ItemStack.getItemDamage())
{
if (par3World.checkNoEntityCollision(this.doubleSlab.getCollisionBoundingBoxFromPool(par3World, par4, par5, par6)) && par3World.setBlock(par4, par5, par6, this.doubleSlab.blockID, k1, 3))
{
par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), this.doubleSlab.stepSound.getPlaceSound(), (this.doubleSlab.stepSound.getVolume() + 1.0F) / 2.0F, this.doubleSlab.stepSound.getPitch() * 0.8F);
--par1ItemStack.stackSize;
}
return true;
}
else
{
return this.func_77888_a(par1ItemStack, par2EntityPlayer, par3World, par4, par5, par6, par7) ? true : super.onItemUse(par1ItemStack, par2EntityPlayer, par3World, par4, par5, par6, par7, par8, par9, par10);
}
}
}
@SideOnly(Side.CLIENT)
/**
* Returns true if the given ItemBlock can be placed on the given side of the given block position.
*/
public boolean canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack)
{
int i1 = par2;
int j1 = par3;
int k1 = par4;
int l1 = par1World.getBlockId(par2, par3, par4);
int i2 = par1World.getBlockMetadata(par2, par3, par4);
int j2 = i2 & 7;
boolean flag = (i2 & 8) != 0;
if ((par5 == 1 && !flag || par5 == 0 && flag) && l1 == this.theHalfSlab.blockID && j2 == par7ItemStack.getItemDamage())
{
return true;
}
else
{
if (par5 == 0)
{
--par3;
}
if (par5 == 1)
{
++par3;
}
if (par5 == 2)
{
--par4;
}
if (par5 == 3)
{
++par4;
}
if (par5 == 4)
{
--par2;
}
if (par5 == 5)
{
++par2;
}
l1 = par1World.getBlockId(par2, par3, par4);
i2 = par1World.getBlockMetadata(par2, par3, par4);
j2 = i2 & 7;
flag = (i2 & 8) != 0;
return l1 == this.theHalfSlab.blockID && j2 == par7ItemStack.getItemDamage() ? true : super.canPlaceItemBlockOnSide(par1World, i1, j1, k1, par5, par6EntityPlayer, par7ItemStack);
}
}
private boolean func_77888_a(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7)
{
if (par7 == 0)
{
--par5;
}
if (par7 == 1)
{
++par5;
}
if (par7 == 2)
{
--par6;
}
if (par7 == 3)
{
++par6;
}
if (par7 == 4)
{
--par4;
}
if (par7 == 5)
{
++par4;
}
int i1 = par3World.getBlockId(par4, par5, par6);
int j1 = par3World.getBlockMetadata(par4, par5, par6);
int k1 = j1 & 7;
if (i1 == this.theHalfSlab.blockID && k1 == par1ItemStack.getItemDamage())
{
if (par3World.checkNoEntityCollision(this.doubleSlab.getCollisionBoundingBoxFromPool(par3World, par4, par5, par6)) && par3World.setBlock(par4, par5, par6, this.doubleSlab.blockID, k1, 3))
{
par3World.playSoundEffect((double)((float)par4 + 0.5F), (double)((float)par5 + 0.5F), (double)((float)par6 + 0.5F), this.doubleSlab.stepSound.getPlaceSound(), (this.doubleSlab.stepSound.getVolume() + 1.0F) / 2.0F, this.doubleSlab.stepSound.getPitch() * 0.8F);
--par1ItemStack.stackSize;
}
return true;
}
else
{
return false;
}
}
}