package net.minecraft.client.model;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class ModelEnderCrystal extends ModelBase
{
/** The cube model for the Ender Crystal. */
private ModelRenderer cube;
/** The glass model for the Ender Crystal. */
private ModelRenderer glass = new ModelRenderer(this, "glass");
/** The base model for the Ender Crystal. */
private ModelRenderer base;
public ModelEnderCrystal(float par1, boolean par2)
{
this.glass.setTextureOffset(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
this.cube = new ModelRenderer(this, "cube");
this.cube.setTextureOffset(32, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
if (par2)
{
this.base = new ModelRenderer(this, "base");
this.base.setTextureOffset(0, 16).addBox(-6.0F, 0.0F, -6.0F, 12, 4, 12);
}
}
/**
* Sets the models various rotation angles then renders the model.
*/
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
{
GL11.glPushMatrix();
GL11.glScalef(2.0F, 2.0F, 2.0F);
GL11.glTranslatef(0.0F, -0.5F, 0.0F);
if (this.base != null)
{
this.base.render(par7);
}
GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(0.0F, 0.8F + par4, 0.0F);
GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
this.glass.render(par7);
float f6 = 0.875F;
GL11.glScalef(f6, f6, f6);
GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F);
this.glass.render(par7);
GL11.glScalef(f6, f6, f6);
GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F);
this.cube.render(par7);
GL11.glPopMatrix();
}
}