package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEnchantmentTable;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
public class BlockEnchantmentTable extends BlockContainer
{
@SideOnly(Side.CLIENT)
private Icon field_94461_a;
@SideOnly(Side.CLIENT)
private Icon field_94460_b;
protected BlockEnchantmentTable(int par1)
{
super(par1, Material.rock);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.75F, 1.0F);
this.setLightOpacity(0);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
@SideOnly(Side.CLIENT)
/**
* A randomly called display update to be able to add particles or other items for display
*/
public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
super.randomDisplayTick(par1World, par2, par3, par4, par5Random);
for (int l = par2 - 2; l <= par2 + 2; ++l)
{
for (int i1 = par4 - 2; i1 <= par4 + 2; ++i1)
{
if (l > par2 - 2 && l < par2 + 2 && i1 == par4 - 1)
{
i1 = par4 + 2;
}
if (par5Random.nextInt(16) == 0)
{
for (int j1 = par3; j1 <= par3 + 1; ++j1)
{
if (par1World.getBlockId(l, j1, i1) == Block.bookShelf.blockID)
{
if (!par1World.isAirBlock((l - par2) / 2 + par2, j1, (i1 - par4) / 2 + par4))
{
break;
}
par1World.spawnParticle("enchantmenttable", (double)par2 + 0.5D, (double)par3 + 2.0D, (double)par4 + 0.5D, (double)((float)(l - par2) + par5Random.nextFloat()) - 0.5D, (double)((float)(j1 - par3) - par5Random.nextFloat() - 1.0F), (double)((float)(i1 - par4) + par5Random.nextFloat()) - 0.5D);
}
}
}
}
}
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int par1, int par2)
{
return par1 == 0 ? this.field_94460_b : (par1 == 1 ? this.field_94461_a : this.blockIcon);
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World par1World)
{
return new TileEntityEnchantmentTable();
}
/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
{
if (par1World.isRemote)
{
return true;
}
else
{
TileEntityEnchantmentTable tileentityenchantmenttable = (TileEntityEnchantmentTable)par1World.getBlockTileEntity(par2, par3, par4);
par5EntityPlayer.displayGUIEnchantment(par2, par3, par4, tileentityenchantmenttable.func_94135_b() ? tileentityenchantmenttable.func_94133_a() : null);
return true;
}
}
/**
* Called when the block is placed in the world.
*/
public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
{
super.onBlockPlacedBy(par1World, par2, par3, par4, par5EntityLiving, par6ItemStack);
if (par6ItemStack.hasDisplayName())
{
((TileEntityEnchantmentTable)par1World.getBlockTileEntity(par2, par3, par4)).func_94134_a(par6ItemStack.getDisplayName());
}
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon("enchantment_side");
this.field_94461_a = par1IconRegister.registerIcon("enchantment_top");
this.field_94460_b = par1IconRegister.registerIcon("enchantment_bottom");
}
}