package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.net.URI;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.network.packet.Packet203AutoComplete;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
@SideOnly(Side.CLIENT)
public class GuiChat extends GuiScreen
{
private String field_73898_b = "";
/**
* keeps position of which chat message you will select when you press up, (does not increase for duplicated
* messages sent immediately after each other)
*/
private int sentHistoryCursor = -1;
private boolean field_73897_d = false;
private boolean field_73905_m = false;
private int field_73903_n = 0;
private List field_73904_o = new ArrayList();
/** used to pass around the URI to various dialogues and to the host os */
private URI clickedURI = null;
/** Chat entry field */
protected GuiTextField inputField;
/**
* is the text that appears when you press the chat key and the input box appears pre-filled
*/
private String defaultInputFieldText = "";
public GuiChat() {}
public GuiChat(String par1Str)
{
this.defaultInputFieldText = par1Str;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
Keyboard.enableRepeatEvents(true);
this.sentHistoryCursor = this.mc.ingameGUI.getChatGUI().getSentMessages().size();
this.inputField = new GuiTextField(this.fontRenderer, 4, this.height - 12, this.width - 4, 12);
this.inputField.setMaxStringLength(100);
this.inputField.setEnableBackgroundDrawing(false);
this.inputField.setFocused(true);
this.inputField.setText(this.defaultInputFieldText);
this.inputField.setCanLoseFocus(false);
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed()
{
Keyboard.enableRepeatEvents(false);
this.mc.ingameGUI.getChatGUI().resetScroll();
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
this.inputField.updateCursorCounter();
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
protected void keyTyped(char par1, int par2)
{
this.field_73905_m = false;
if (par2 == 15)
{
this.completePlayerName();
}
else
{
this.field_73897_d = false;
}
if (par2 == 1)
{
this.mc.displayGuiScreen((GuiScreen)null);
}
else if (par2 == 28)
{
String s = this.inputField.getText().trim();
if (s.length() > 0)
{
this.mc.ingameGUI.getChatGUI().addToSentMessages(s);
if (!this.mc.handleClientCommand(s))
{
this.mc.thePlayer.sendChatMessage(s);
}
}
this.mc.displayGuiScreen((GuiScreen)null);
}
else if (par2 == 200)
{
this.getSentHistory(-1);
}
else if (par2 == 208)
{
this.getSentHistory(1);
}
else if (par2 == 201)
{
this.mc.ingameGUI.getChatGUI().scroll(this.mc.ingameGUI.getChatGUI().func_96127_i() - 1);
}
else if (par2 == 209)
{
this.mc.ingameGUI.getChatGUI().scroll(-this.mc.ingameGUI.getChatGUI().func_96127_i() + 1);
}
else
{
this.inputField.textboxKeyTyped(par1, par2);
}
}
/**
* Handles mouse input.
*/
public void handleMouseInput()
{
super.handleMouseInput();
int i = Mouse.getEventDWheel();
if (i != 0)
{
if (i > 1)
{
i = 1;
}
if (i < -1)
{
i = -1;
}
if (!isShiftKeyDown())
{
i *= 7;
}
this.mc.ingameGUI.getChatGUI().scroll(i);
}
}
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int par1, int par2, int par3)
{
if (par3 == 0 && this.mc.gameSettings.chatLinks)
{
ChatClickData chatclickdata = this.mc.ingameGUI.getChatGUI().func_73766_a(Mouse.getX(), Mouse.getY());
if (chatclickdata != null)
{
URI uri = chatclickdata.getURI();
if (uri != null)
{
if (this.mc.gameSettings.chatLinksPrompt)
{
this.clickedURI = uri;
this.mc.displayGuiScreen(new GuiConfirmOpenLink(this, chatclickdata.getClickedUrl(), 0, false));
}
else
{
this.func_73896_a(uri);
}
return;
}
}
}
this.inputField.mouseClicked(par1, par2, par3);
super.mouseClicked(par1, par2, par3);
}
public void confirmClicked(boolean par1, int par2)
{
if (par2 == 0)
{
if (par1)
{
this.func_73896_a(this.clickedURI);
}
this.clickedURI = null;
this.mc.displayGuiScreen(this);
}
}
private void func_73896_a(URI par1URI)
{
try
{
Class oclass = Class.forName("java.awt.Desktop");
Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {par1URI});
}
catch (Throwable throwable)
{
throwable.printStackTrace();
}
}
/**
* Autocompletes player name
*/
public void completePlayerName()
{
String s;
if (this.field_73897_d)
{
this.inputField.deleteFromCursor(this.inputField.func_73798_a(-1, this.inputField.getCursorPosition(), false) - this.inputField.getCursorPosition());
if (this.field_73903_n >= this.field_73904_o.size())
{
this.field_73903_n = 0;
}
}
else
{
int i = this.inputField.func_73798_a(-1, this.inputField.getCursorPosition(), false);
this.field_73904_o.clear();
this.field_73903_n = 0;
String s1 = this.inputField.getText().substring(i).toLowerCase();
s = this.inputField.getText().substring(0, this.inputField.getCursorPosition());
this.func_73893_a(s, s1);
if (this.field_73904_o.isEmpty())
{
return;
}
this.field_73897_d = true;
this.inputField.deleteFromCursor(i - this.inputField.getCursorPosition());
}
if (this.field_73904_o.size() > 1)
{
StringBuilder stringbuilder = new StringBuilder();
for (Iterator iterator = this.field_73904_o.iterator(); iterator.hasNext(); stringbuilder.append(s))
{
s = (String)iterator.next();
if (stringbuilder.length() > 0)
{
stringbuilder.append(", ");
}
}
this.mc.ingameGUI.getChatGUI().printChatMessageWithOptionalDeletion(stringbuilder.toString(), 1);
}
this.inputField.writeText((String)this.field_73904_o.get(this.field_73903_n++));
}
private void func_73893_a(String par1Str, String par2Str)
{
if (par1Str.length() >= 1)
{
this.mc.thePlayer.sendQueue.addToSendQueue(new Packet203AutoComplete(par1Str));
this.field_73905_m = true;
}
}
/**
* input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next
* message from the current cursor position
*/
public void getSentHistory(int par1)
{
int j = this.sentHistoryCursor + par1;
int k = this.mc.ingameGUI.getChatGUI().getSentMessages().size();
if (j < 0)
{
j = 0;
}
if (j > k)
{
j = k;
}
if (j != this.sentHistoryCursor)
{
if (j == k)
{
this.sentHistoryCursor = k;
this.inputField.setText(this.field_73898_b);
}
else
{
if (this.sentHistoryCursor == k)
{
this.field_73898_b = this.inputField.getText();
}
this.inputField.setText((String)this.mc.ingameGUI.getChatGUI().getSentMessages().get(j));
this.sentHistoryCursor = j;
}
}
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
drawRect(2, this.height - 14, this.width - 2, this.height - 2, Integer.MIN_VALUE);
this.inputField.drawTextBox();
super.drawScreen(par1, par2, par3);
}
public void func_73894_a(String[] par1ArrayOfStr)
{
if (this.field_73905_m)
{
this.field_73904_o.clear();
String[] astring1 = par1ArrayOfStr;
int i = par1ArrayOfStr.length;
for (int j = 0; j < i; ++j)
{
String s = astring1[j];
if (s.length() > 0)
{
this.field_73904_o.add(s);
}
}
if (this.field_73904_o.size() > 0)
{
this.field_73897_d = true;
this.completePlayerName();
}
}
}
/**
* Returns true if this GUI should pause the game when it is displayed in single-player
*/
public boolean doesGuiPauseGame()
{
return false;
}
}