package net.minecraft.network.packet;
import net.minecraft.entity.player.EntityPlayer;
public abstract class NetHandler
{
/**
* determine if it is a server handler
*/
public abstract boolean isServerHandler();
/**
* Handle Packet51MapChunk (full chunk update of blocks, metadata, light levels, and optionally biome data)
*/
public void handleMapChunk(Packet51MapChunk par1Packet51MapChunk) {}
/**
* Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does
* nothing.
*/
public void unexpectedPacket(Packet par1Packet) {}
public void handleErrorMessage(String par1Str, Object[] par2ArrayOfObj) {}
public void handleKickDisconnect(Packet255KickDisconnect par1Packet255KickDisconnect)
{
this.unexpectedPacket(par1Packet255KickDisconnect);
}
public void handleLogin(Packet1Login par1Packet1Login)
{
this.unexpectedPacket(par1Packet1Login);
}
public void handleFlying(Packet10Flying par1Packet10Flying)
{
this.unexpectedPacket(par1Packet10Flying);
}
public void handleMultiBlockChange(Packet52MultiBlockChange par1Packet52MultiBlockChange)
{
this.unexpectedPacket(par1Packet52MultiBlockChange);
}
public void handleBlockDig(Packet14BlockDig par1Packet14BlockDig)
{
this.unexpectedPacket(par1Packet14BlockDig);
}
public void handleBlockChange(Packet53BlockChange par1Packet53BlockChange)
{
this.unexpectedPacket(par1Packet53BlockChange);
}
public void handleNamedEntitySpawn(Packet20NamedEntitySpawn par1Packet20NamedEntitySpawn)
{
this.unexpectedPacket(par1Packet20NamedEntitySpawn);
}
public void handleEntity(Packet30Entity par1Packet30Entity)
{
this.unexpectedPacket(par1Packet30Entity);
}
public void handleEntityTeleport(Packet34EntityTeleport par1Packet34EntityTeleport)
{
this.unexpectedPacket(par1Packet34EntityTeleport);
}
public void handlePlace(Packet15Place par1Packet15Place)
{
this.unexpectedPacket(par1Packet15Place);
}
public void handleBlockItemSwitch(Packet16BlockItemSwitch par1Packet16BlockItemSwitch)
{
this.unexpectedPacket(par1Packet16BlockItemSwitch);
}
public void handleDestroyEntity(Packet29DestroyEntity par1Packet29DestroyEntity)
{
this.unexpectedPacket(par1Packet29DestroyEntity);
}
public void handleCollect(Packet22Collect par1Packet22Collect)
{
this.unexpectedPacket(par1Packet22Collect);
}
public void handleChat(Packet3Chat par1Packet3Chat)
{
this.unexpectedPacket(par1Packet3Chat);
}
public void handleVehicleSpawn(Packet23VehicleSpawn par1Packet23VehicleSpawn)
{
this.unexpectedPacket(par1Packet23VehicleSpawn);
}
public void handleAnimation(Packet18Animation par1Packet18Animation)
{
this.unexpectedPacket(par1Packet18Animation);
}
/**
* runs registerPacket on the given Packet19EntityAction
*/
public void handleEntityAction(Packet19EntityAction par1Packet19EntityAction)
{
this.unexpectedPacket(par1Packet19EntityAction);
}
public void handleClientProtocol(Packet2ClientProtocol par1Packet2ClientProtocol)
{
this.unexpectedPacket(par1Packet2ClientProtocol);
}
public void handleServerAuthData(Packet253ServerAuthData par1Packet253ServerAuthData)
{
this.unexpectedPacket(par1Packet253ServerAuthData);
}
public void handleSharedKey(Packet252SharedKey par1Packet252SharedKey)
{
this.unexpectedPacket(par1Packet252SharedKey);
}
public void handleMobSpawn(Packet24MobSpawn par1Packet24MobSpawn)
{
this.unexpectedPacket(par1Packet24MobSpawn);
}
public void handleUpdateTime(Packet4UpdateTime par1Packet4UpdateTime)
{
this.unexpectedPacket(par1Packet4UpdateTime);
}
public void handleSpawnPosition(Packet6SpawnPosition par1Packet6SpawnPosition)
{
this.unexpectedPacket(par1Packet6SpawnPosition);
}
/**
* Packet handler
*/
public void handleEntityVelocity(Packet28EntityVelocity par1Packet28EntityVelocity)
{
this.unexpectedPacket(par1Packet28EntityVelocity);
}
/**
* Packet handler
*/
public void handleEntityMetadata(Packet40EntityMetadata par1Packet40EntityMetadata)
{
this.unexpectedPacket(par1Packet40EntityMetadata);
}
/**
* Packet handler
*/
public void handleAttachEntity(Packet39AttachEntity par1Packet39AttachEntity)
{
this.unexpectedPacket(par1Packet39AttachEntity);
}
public void handleUseEntity(Packet7UseEntity par1Packet7UseEntity)
{
this.unexpectedPacket(par1Packet7UseEntity);
}
/**
* Packet handler
*/
public void handleEntityStatus(Packet38EntityStatus par1Packet38EntityStatus)
{
this.unexpectedPacket(par1Packet38EntityStatus);
}
/**
* Recieves player health from the server and then proceeds to set it locally on the client.
*/
public void handleUpdateHealth(Packet8UpdateHealth par1Packet8UpdateHealth)
{
this.unexpectedPacket(par1Packet8UpdateHealth);
}
/**
* respawns the player
*/
public void handleRespawn(Packet9Respawn par1Packet9Respawn)
{
this.unexpectedPacket(par1Packet9Respawn);
}
public void handleExplosion(Packet60Explosion par1Packet60Explosion)
{
this.unexpectedPacket(par1Packet60Explosion);
}
public void handleOpenWindow(Packet100OpenWindow par1Packet100OpenWindow)
{
this.unexpectedPacket(par1Packet100OpenWindow);
}
public void handleCloseWindow(Packet101CloseWindow par1Packet101CloseWindow)
{
this.unexpectedPacket(par1Packet101CloseWindow);
}
public void handleWindowClick(Packet102WindowClick par1Packet102WindowClick)
{
this.unexpectedPacket(par1Packet102WindowClick);
}
public void handleSetSlot(Packet103SetSlot par1Packet103SetSlot)
{
this.unexpectedPacket(par1Packet103SetSlot);
}
public void handleWindowItems(Packet104WindowItems par1Packet104WindowItems)
{
this.unexpectedPacket(par1Packet104WindowItems);
}
/**
* Updates Client side signs
*/
public void handleUpdateSign(Packet130UpdateSign par1Packet130UpdateSign)
{
this.unexpectedPacket(par1Packet130UpdateSign);
}
public void handleUpdateProgressbar(Packet105UpdateProgressbar par1Packet105UpdateProgressbar)
{
this.unexpectedPacket(par1Packet105UpdateProgressbar);
}
public void handlePlayerInventory(Packet5PlayerInventory par1Packet5PlayerInventory)
{
this.unexpectedPacket(par1Packet5PlayerInventory);
}
public void handleTransaction(Packet106Transaction par1Packet106Transaction)
{
this.unexpectedPacket(par1Packet106Transaction);
}
/**
* Packet handler
*/
public void handleEntityPainting(Packet25EntityPainting par1Packet25EntityPainting)
{
this.unexpectedPacket(par1Packet25EntityPainting);
}
public void handleBlockEvent(Packet54PlayNoteBlock par1Packet54PlayNoteBlock)
{
this.unexpectedPacket(par1Packet54PlayNoteBlock);
}
/**
* Increment player statistics
*/
public void handleStatistic(Packet200Statistic par1Packet200Statistic)
{
this.unexpectedPacket(par1Packet200Statistic);
}
public void handleSleep(Packet17Sleep par1Packet17Sleep)
{
this.unexpectedPacket(par1Packet17Sleep);
}
public void handleGameEvent(Packet70GameEvent par1Packet70GameEvent)
{
this.unexpectedPacket(par1Packet70GameEvent);
}
/**
* Handles weather packet
*/
public void handleWeather(Packet71Weather par1Packet71Weather)
{
this.unexpectedPacket(par1Packet71Weather);
}
/**
* Contains logic for handling packets containing arbitrary unique item data. Currently this is only for maps.
*/
public void handleMapData(Packet131MapData par1Packet131MapData)
{
this.unexpectedPacket(par1Packet131MapData);
}
public void handleDoorChange(Packet61DoorChange par1Packet61DoorChange)
{
this.unexpectedPacket(par1Packet61DoorChange);
}
/**
* Handle a server ping packet.
*/
public void handleServerPing(Packet254ServerPing par1Packet254ServerPing)
{
this.unexpectedPacket(par1Packet254ServerPing);
}
/**
* Handle an entity effect packet.
*/
public void handleEntityEffect(Packet41EntityEffect par1Packet41EntityEffect)
{
this.unexpectedPacket(par1Packet41EntityEffect);
}
/**
* Handle a remove entity effect packet.
*/
public void handleRemoveEntityEffect(Packet42RemoveEntityEffect par1Packet42RemoveEntityEffect)
{
this.unexpectedPacket(par1Packet42RemoveEntityEffect);
}
/**
* Handle a player information packet.
*/
public void handlePlayerInfo(Packet201PlayerInfo par1Packet201PlayerInfo)
{
this.unexpectedPacket(par1Packet201PlayerInfo);
}
/**
* Handle a keep alive packet.
*/
public void handleKeepAlive(Packet0KeepAlive par1Packet0KeepAlive)
{
this.unexpectedPacket(par1Packet0KeepAlive);
}
/**
* Handle an experience packet.
*/
public void handleExperience(Packet43Experience par1Packet43Experience)
{
this.unexpectedPacket(par1Packet43Experience);
}
/**
* Handle a creative slot packet.
*/
public void handleCreativeSetSlot(Packet107CreativeSetSlot par1Packet107CreativeSetSlot)
{
this.unexpectedPacket(par1Packet107CreativeSetSlot);
}
/**
* Handle a entity experience orb packet.
*/
public void handleEntityExpOrb(Packet26EntityExpOrb par1Packet26EntityExpOrb)
{
this.unexpectedPacket(par1Packet26EntityExpOrb);
}
public void handleEnchantItem(Packet108EnchantItem par1Packet108EnchantItem) {}
public void handleCustomPayload(Packet250CustomPayload par1Packet250CustomPayload) {}
public void handleEntityHeadRotation(Packet35EntityHeadRotation par1Packet35EntityHeadRotation)
{
this.unexpectedPacket(par1Packet35EntityHeadRotation);
}
public void handleTileEntityData(Packet132TileEntityData par1Packet132TileEntityData)
{
this.unexpectedPacket(par1Packet132TileEntityData);
}
/**
* Handle a player abilities packet.
*/
public void handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities)
{
this.unexpectedPacket(par1Packet202PlayerAbilities);
}
public void handleAutoComplete(Packet203AutoComplete par1Packet203AutoComplete)
{
this.unexpectedPacket(par1Packet203AutoComplete);
}
public void handleClientInfo(Packet204ClientInfo par1Packet204ClientInfo)
{
this.unexpectedPacket(par1Packet204ClientInfo);
}
public void handleLevelSound(Packet62LevelSound par1Packet62LevelSound)
{
this.unexpectedPacket(par1Packet62LevelSound);
}
public void handleBlockDestroy(Packet55BlockDestroy par1Packet55BlockDestroy)
{
this.unexpectedPacket(par1Packet55BlockDestroy);
}
public void handleClientCommand(Packet205ClientCommand par1Packet205ClientCommand) {}
public void handleMapChunks(Packet56MapChunks par1Packet56MapChunks)
{
this.unexpectedPacket(par1Packet56MapChunks);
}
/**
* If this returns false, all packets will be queued for the main thread to handle, even if they would otherwise be
* processed asynchronously. Used to avoid processing packets on the client before the world has been downloaded
* (which happens on the main thread)
*/
public boolean canProcessPacketsAsync()
{
return false;
}
/**
* Handle a set objective packet.
*/
public void handleSetObjective(Packet206SetObjective par1Packet206SetObjective)
{
this.unexpectedPacket(par1Packet206SetObjective);
}
/**
* Handle a set score packet.
*/
public void handleSetScore(Packet207SetScore par1Packet207SetScore)
{
this.unexpectedPacket(par1Packet207SetScore);
}
/**
* Handle a set display objective packet.
*/
public void handleSetDisplayObjective(Packet208SetDisplayObjective par1Packet208SetDisplayObjective)
{
this.unexpectedPacket(par1Packet208SetDisplayObjective);
}
/**
* Handle a set player team packet.
*/
public void handleSetPlayerTeam(Packet209SetPlayerTeam par1Packet209SetPlayerTeam)
{
this.unexpectedPacket(par1Packet209SetPlayerTeam);
}
/**
* Handle a world particles packet.
*/
public void handleWorldParticles(Packet63WorldParticles par1Packet63WorldParticles)
{
this.unexpectedPacket(par1Packet63WorldParticles);
}
public abstract void handleVanilla250Packet(Packet250CustomPayload payload);
public abstract EntityPlayer getPlayer();
}