package net.minecraftforge.client; import java.util.HashMap; import java.util.Random; import java.util.TreeSet; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import cpw.mods.fml.client.FMLClientHandler; import net.minecraft.client.Minecraft; import net.minecraft.block.Block; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.client.texturepacks.ITexturePack; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.RenderEngine; import net.minecraft.client.renderer.RenderGlobal; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraftforge.client.event.DrawBlockHighlightEvent; import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.client.event.TextureLoadEvent; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.common.IArmorTextureProvider; import net.minecraftforge.common.MinecraftForge; import static net.minecraftforge.client.IItemRenderer.ItemRenderType.*; import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.*; public class ForgeHooksClient { static RenderEngine engine() { return FMLClientHandler.instance().getClient().renderEngine; } @Deprecated //Deprecated in 1.5.1, move to the more detailed one below. @SuppressWarnings("deprecation") public static String getArmorTexture(ItemStack armor, String _default) { String result = null; if (armor.getItem() instanceof IArmorTextureProvider) { result = ((IArmorTextureProvider)armor.getItem()).getArmorTextureFile(armor); } return result != null ? result : _default; } public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, int layer) { String result = armor.getItem().getArmorTexture(armor, entity, slot, layer); return result != null ? result : _default; } public static boolean renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, RenderEngine engine, RenderBlocks renderBlocks) { IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, ENTITY); if (customRenderer == null) { return false; } if (customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_ROTATION)) { GL11.glRotatef(rotation, 0.0F, 1.0F, 0.0F); } if (!customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_BOBBING)) { GL11.glTranslatef(0.0F, -bobing, 0.0F); } boolean is3D = customRenderer.shouldUseRenderHelper(ENTITY, item, BLOCK_3D); engine.bindTexture(item.getItemSpriteNumber() == 0 ? "/terrain.png" : "/gui/items.png"); if (is3D || (item.itemID < Block.blocksList.length && RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType()))) { int renderType = (item.itemID < Block.blocksList.length ? Block.blocksList[item.itemID].getRenderType() : 1); float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F); if (RenderItem.renderInFrame) { GL11.glScalef(1.25F, 1.25F, 1.25F); GL11.glTranslatef(0.0F, 0.05F, 0.0F); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } GL11.glScalef(scale, scale, scale); int size = item.stackSize; int count = (size > 20 ? 4 : (size > 5 ? 3 : (size > 1 ? 2 : 1))); for(int j = 0; j < count; j++) { GL11.glPushMatrix(); if (j > 0) { GL11.glTranslatef( ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / 0.5F, ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / 0.5F, ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / 0.5F); } customRenderer.renderItem(ENTITY, item, renderBlocks, entity); GL11.glPopMatrix(); } } else { GL11.glScalef(0.5F, 0.5F, 0.5F); customRenderer.renderItem(ENTITY, item, renderBlocks, entity); } return true; } public static boolean renderInventoryItem(RenderBlocks renderBlocks, RenderEngine engine, ItemStack item, boolean inColor, float zLevel, float x, float y) { IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, INVENTORY); if (customRenderer == null) { return false; } engine.bindTexture(item.getItemSpriteNumber() == 0 ? "/terrain.png" : "/gui/items.png"); if (customRenderer.shouldUseRenderHelper(INVENTORY, item, INVENTORY_BLOCK)) { GL11.glPushMatrix(); GL11.glTranslatef(x - 2, y + 3, -3.0F + zLevel); GL11.glScalef(10F, 10F, 10F); GL11.glTranslatef(1.0F, 0.5F, 1.0F); GL11.glScalef(1.0F, 1.0F, -1F); GL11.glRotatef(210F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); if(inColor) { int color = Item.itemsList[item.itemID].getColorFromItemStack(item, 0); float r = (float)(color >> 16 & 0xff) / 255F; float g = (float)(color >> 8 & 0xff) / 255F; float b = (float)(color & 0xff) / 255F; GL11.glColor4f(r, g, b, 1.0F); } GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F); renderBlocks.useInventoryTint = inColor; customRenderer.renderItem(INVENTORY, item, renderBlocks); renderBlocks.useInventoryTint = true; GL11.glPopMatrix(); } else { GL11.glDisable(GL11.GL_LIGHTING); GL11.glPushMatrix(); GL11.glTranslatef(x, y, -3.0F + zLevel); if (inColor) { int color = Item.itemsList[item.itemID].getColorFromItemStack(item, 0); float r = (float)(color >> 16 & 255) / 255.0F; float g = (float)(color >> 8 & 255) / 255.0F; float b = (float)(color & 255) / 255.0F; GL11.glColor4f(r, g, b, 1.0F); } customRenderer.renderItem(INVENTORY, item, renderBlocks); GL11.glPopMatrix(); GL11.glEnable(GL11.GL_LIGHTING); } return true; } public static void renderEquippedItem(IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityLiving entity, ItemStack item) { if (customRenderer.shouldUseRenderHelper(EQUIPPED, item, EQUIPPED_BLOCK)) { GL11.glPushMatrix(); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); customRenderer.renderItem(EQUIPPED, item, renderBlocks, entity); GL11.glPopMatrix(); } else { GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glTranslatef(0.0F, -0.3F, 0.0F); GL11.glScalef(1.5F, 1.5F, 1.5F); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F); customRenderer.renderItem(EQUIPPED, item, renderBlocks, entity); GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); } } //Optifine Helper Functions u.u, these are here specifically for Optifine //Note: When using Optfine, these methods are invoked using reflection, which //incurs a major performance penalty. public static void orientBedCamera(Minecraft mc, EntityLiving entity) { int x = MathHelper.floor_double(entity.posX); int y = MathHelper.floor_double(entity.posY); int z = MathHelper.floor_double(entity.posZ); Block block = Block.blocksList[mc.theWorld.getBlockId(x, y, z)]; if (block != null && block.isBed(mc.theWorld, x, y, z, entity)) { int var12 = block.getBedDirection(mc.theWorld, x, y, z); GL11.glRotatef((float)(var12 * 90), 0.0F, 1.0F, 0.0F); } } public static boolean onDrawBlockHighlight(RenderGlobal context, EntityPlayer player, MovingObjectPosition target, int subID, ItemStack currentItem, float partialTicks) { return MinecraftForge.EVENT_BUS.post(new DrawBlockHighlightEvent(context, player, target, subID, currentItem, partialTicks)); } public static void dispatchRenderLast(RenderGlobal context, float partialTicks) { MinecraftForge.EVENT_BUS.post(new RenderWorldLastEvent(context, partialTicks)); } public static void onTextureLoad(String texture, ITexturePack pack) { MinecraftForge.EVENT_BUS.post(new TextureLoadEvent(texture, pack)); } public static void onTextureStitchedPre(TextureMap map) { MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Pre(map)); } public static void onTextureStitchedPost(TextureMap map) { MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Post(map)); } /** * This is added for Optifine's convenience. And to explode if a ModMaker is developing. * @param texture */ public static void onTextureLoadPre(String texture) { if (Tessellator.renderingWorldRenderer) { String msg = String.format("Warning: Texture %s not preloaded, will cause render glitches!", texture); System.out.println(msg); if (Tessellator.class.getPackage() != null) { if (Tessellator.class.getPackage().getName().startsWith("net.minecraft.")) { Minecraft mc = FMLClientHandler.instance().getClient(); if (mc.ingameGUI != null) { mc.ingameGUI.getChatGUI().printChatMessage(msg); } } } } } static int renderPass = -1; public static void setRenderPass(int pass) { renderPass = pass; } public static ModelBiped getArmorModel(EntityLiving entityLiving, ItemStack itemStack, int slotID, ModelBiped _default) { ModelBiped modelbiped = itemStack.getItem().getArmorModel(entityLiving, itemStack, slotID); return modelbiped == null ? _default : modelbiped; } }