package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.util.Icon; import net.minecraft.world.World; public class BlockRail extends BlockRailBase { @SideOnly(Side.CLIENT) private Icon theIcon; protected BlockRail(int par1) { super(par1, false); } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public Icon getIcon(int par1, int par2) { return par2 >= 6 ? this.theIcon : this.blockIcon; } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister par1IconRegister) { super.registerIcons(par1IconRegister); this.theIcon = par1IconRegister.registerIcon("rail_turn"); } protected void func_94358_a(World par1World, int par2, int par3, int par4, int par5, int par6, int par7) { if (par7 > 0 && Block.blocksList[par7].canProvidePower() && (new BlockBaseRailLogic(this, par1World, par2, par3, par4)).getNumberOfAdjacentTracks() == 3) { this.refreshTrackShape(par1World, par2, par3, par4, false); } } }