package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.IPlantable;
import static net.minecraftforge.common.EnumPlantType.*;
public class BlockFlower extends Block implements IPlantable
{
protected BlockFlower(int par1, Material par2Material)
{
super(par1, par2Material);
this.setTickRandomly(true);
float f = 0.2F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f * 3.0F, 0.5F + f);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
protected BlockFlower(int par1)
{
this(par1, Material.plants);
}
/**
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
*/
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
return super.canPlaceBlockAt(par1World, par2, par3, par4) && canBlockStay(par1World, par2, par3, par4);
}
/**
* Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
* blockID passed in. Args: blockID
*/
protected boolean canThisPlantGrowOnThisBlockID(int par1)
{
return par1 == Block.grass.blockID || par1 == Block.dirt.blockID || par1 == Block.tilledField.blockID;
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
super.onNeighborBlockChange(par1World, par2, par3, par4, par5);
this.checkFlowerChange(par1World, par2, par3, par4);
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
this.checkFlowerChange(par1World, par2, par3, par4);
}
protected final void checkFlowerChange(World par1World, int par2, int par3, int par4)
{
if (!this.canBlockStay(par1World, par2, par3, par4))
{
this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
par1World.setBlockToAir(par2, par3, par4);
}
}
/**
* Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
*/
public boolean canBlockStay(World par1World, int par2, int par3, int par4)
{
Block soil = blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
return (par1World.getFullBlockLightValue(par2, par3, par4) >= 8 || par1World.canBlockSeeTheSky(par2, par3, par4)) &&
(soil != null && soil.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 1;
}
@Override
public EnumPlantType getPlantType(World world, int x, int y, int z)
{
if (blockID == crops.blockID ) return Crop;
if (blockID == deadBush.blockID ) return Desert;
if (blockID == waterlily.blockID ) return Water;
if (blockID == mushroomRed.blockID ) return Cave;
if (blockID == mushroomBrown.blockID) return Cave;
if (blockID == netherStalk.blockID ) return Nether;
if (blockID == sapling.blockID ) return Plains;
if (blockID == melonStem.blockID ) return Crop;
if (blockID == pumpkinStem.blockID ) return Crop;
if (blockID == tallGrass.blockID ) return Plains;
return Plains;
}
@Override
public int getPlantID(World world, int x, int y, int z)
{
return blockID;
}
@Override
public int getPlantMetadata(World world, int x, int y, int z)
{
return world.getBlockMetadata(x, y, z);
}
}