package net.minecraft.world.gen.layer; public class GenLayerRiverInit extends GenLayer { public GenLayerRiverInit(long par1, GenLayer par3GenLayer) { super(par1); this.parent = par3GenLayer; } /** * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall * amounts, or biomeList[] indices based on the particular GenLayer subclass. */ public int[] getInts(int par1, int par2, int par3, int par4) { int[] aint = this.parent.getInts(par1, par2, par3, par4); int[] aint1 = IntCache.getIntCache(par3 * par4); for (int i1 = 0; i1 < par4; ++i1) { for (int j1 = 0; j1 < par3; ++j1) { this.initChunkSeed((long)(j1 + par1), (long)(i1 + par2)); aint1[j1 + i1 * par3] = aint[j1 + i1 * par3] > 0 ? this.nextInt(2) + 2 : 0; } } return aint1; } }