package net.minecraft.world.gen.layer;
public class GenLayerRiverInit extends GenLayer
{
public GenLayerRiverInit(long par1, GenLayer par3GenLayer)
{
super(par1);
this.parent = par3GenLayer;
}
/**
* Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
* amounts, or biomeList[] indices based on the particular GenLayer subclass.
*/
public int[] getInts(int par1, int par2, int par3, int par4)
{
int[] aint = this.parent.getInts(par1, par2, par3, par4);
int[] aint1 = IntCache.getIntCache(par3 * par4);
for (int i1 = 0; i1 < par4; ++i1)
{
for (int j1 = 0; j1 < par3; ++j1)
{
this.initChunkSeed((long)(j1 + par1), (long)(i1 + par2));
aint1[j1 + i1 * par3] = aint[j1 + i1 * par3] > 0 ? this.nextInt(2) + 2 : 0;
}
}
return aint1;
}
}