package net.minecraft.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSkull;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntitySkull;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
public class ItemSkull extends Item
{
private static final String[] skullTypes = new String[] {"skeleton", "wither", "zombie", "char", "creeper"};
public static final String[] field_94587_a = new String[] {"skull_skeleton", "skull_wither", "skull_zombie", "skull_char", "skull_creeper"};
@SideOnly(Side.CLIENT)
private Icon[] field_94586_c;
public ItemSkull(int par1)
{
super(par1);
this.setCreativeTab(CreativeTabs.tabDecorations);
this.setMaxDamage(0);
this.setHasSubtypes(true);
}
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
if (par7 == 0)
{
return false;
}
else if (!par3World.getBlockMaterial(par4, par5, par6).isSolid())
{
return false;
}
else
{
if (par7 == 1)
{
++par5;
}
if (par7 == 2)
{
--par6;
}
if (par7 == 3)
{
++par6;
}
if (par7 == 4)
{
--par4;
}
if (par7 == 5)
{
++par4;
}
if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
{
return false;
}
else if (!Block.skull.canPlaceBlockAt(par3World, par4, par5, par6))
{
return false;
}
else
{
par3World.setBlock(par4, par5, par6, Block.skull.blockID, par7, 2);
int i1 = 0;
if (par7 == 1)
{
i1 = MathHelper.floor_double((double)(par2EntityPlayer.rotationYaw * 16.0F / 360.0F) + 0.5D) & 15;
}
TileEntity tileentity = par3World.getBlockTileEntity(par4, par5, par6);
if (tileentity != null && tileentity instanceof TileEntitySkull)
{
String s = "";
if (par1ItemStack.hasTagCompound() && par1ItemStack.getTagCompound().hasKey("SkullOwner"))
{
s = par1ItemStack.getTagCompound().getString("SkullOwner");
}
((TileEntitySkull)tileentity).setSkullType(par1ItemStack.getItemDamage(), s);
((TileEntitySkull)tileentity).setSkullRotation(i1);
((BlockSkull)Block.skull).makeWither(par3World, par4, par5, par6, (TileEntitySkull)tileentity);
}
--par1ItemStack.stackSize;
return true;
}
}
}
@SideOnly(Side.CLIENT)
/**
* returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
*/
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
for (int j = 0; j < skullTypes.length; ++j)
{
par3List.add(new ItemStack(par1, 1, j));
}
}
/**
* Returns the metadata of the block which this Item (ItemBlock) can place
*/
public int getMetadata(int par1)
{
return par1;
}
@SideOnly(Side.CLIENT)
/**
* Gets an icon index based on an item's damage value
*/
public Icon getIconFromDamage(int par1)
{
if (par1 < 0 || par1 >= skullTypes.length)
{
par1 = 0;
}
return this.field_94586_c[par1];
}
/**
* Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
* different names based on their damage or NBT.
*/
public String getUnlocalizedName(ItemStack par1ItemStack)
{
int i = par1ItemStack.getItemDamage();
if (i < 0 || i >= skullTypes.length)
{
i = 0;
}
return super.getUnlocalizedName() + "." + skullTypes[i];
}
public String getItemDisplayName(ItemStack par1ItemStack)
{
return par1ItemStack.getItemDamage() == 3 && par1ItemStack.hasTagCompound() && par1ItemStack.getTagCompound().hasKey("SkullOwner") ? StatCollector.translateToLocalFormatted("item.skull.player.name", new Object[] {par1ItemStack.getTagCompound().getString("SkullOwner")}): super.getItemDisplayName(par1ItemStack);
}
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister par1IconRegister)
{
this.field_94586_c = new Icon[field_94587_a.length];
for (int i = 0; i < field_94587_a.length; ++i)
{
this.field_94586_c[i] = par1IconRegister.registerIcon(field_94587_a[i]);
}
}
}