package net.minecraft.item; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockSkull; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntitySkull; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.util.StatCollector; import net.minecraft.world.World; public class ItemSkull extends Item { private static final String[] skullTypes = new String[] {"skeleton", "wither", "zombie", "char", "creeper"}; public static final String[] field_94587_a = new String[] {"skull_skeleton", "skull_wither", "skull_zombie", "skull_char", "skull_creeper"}; @SideOnly(Side.CLIENT) private Icon[] field_94586_c; public ItemSkull(int par1) { super(par1); this.setCreativeTab(CreativeTabs.tabDecorations); this.setMaxDamage(0); this.setHasSubtypes(true); } /** * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return * True if something happen and false if it don't. This is for ITEMS, not BLOCKS */ public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { if (par7 == 0) { return false; } else if (!par3World.getBlockMaterial(par4, par5, par6).isSolid()) { return false; } else { if (par7 == 1) { ++par5; } if (par7 == 2) { --par6; } if (par7 == 3) { ++par6; } if (par7 == 4) { --par4; } if (par7 == 5) { ++par4; } if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack)) { return false; } else if (!Block.skull.canPlaceBlockAt(par3World, par4, par5, par6)) { return false; } else { par3World.setBlock(par4, par5, par6, Block.skull.blockID, par7, 2); int i1 = 0; if (par7 == 1) { i1 = MathHelper.floor_double((double)(par2EntityPlayer.rotationYaw * 16.0F / 360.0F) + 0.5D) & 15; } TileEntity tileentity = par3World.getBlockTileEntity(par4, par5, par6); if (tileentity != null && tileentity instanceof TileEntitySkull) { String s = ""; if (par1ItemStack.hasTagCompound() && par1ItemStack.getTagCompound().hasKey("SkullOwner")) { s = par1ItemStack.getTagCompound().getString("SkullOwner"); } ((TileEntitySkull)tileentity).setSkullType(par1ItemStack.getItemDamage(), s); ((TileEntitySkull)tileentity).setSkullRotation(i1); ((BlockSkull)Block.skull).makeWither(par3World, par4, par5, par6, (TileEntitySkull)tileentity); } --par1ItemStack.stackSize; return true; } } } @SideOnly(Side.CLIENT) /** * returns a list of items with the same ID, but different meta (eg: dye returns 16 items) */ public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List) { for (int j = 0; j < skullTypes.length; ++j) { par3List.add(new ItemStack(par1, 1, j)); } } /** * Returns the metadata of the block which this Item (ItemBlock) can place */ public int getMetadata(int par1) { return par1; } @SideOnly(Side.CLIENT) /** * Gets an icon index based on an item's damage value */ public Icon getIconFromDamage(int par1) { if (par1 < 0 || par1 >= skullTypes.length) { par1 = 0; } return this.field_94586_c[par1]; } /** * Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have * different names based on their damage or NBT. */ public String getUnlocalizedName(ItemStack par1ItemStack) { int i = par1ItemStack.getItemDamage(); if (i < 0 || i >= skullTypes.length) { i = 0; } return super.getUnlocalizedName() + "." + skullTypes[i]; } public String getItemDisplayName(ItemStack par1ItemStack) { return par1ItemStack.getItemDamage() == 3 && par1ItemStack.hasTagCompound() && par1ItemStack.getTagCompound().hasKey("SkullOwner") ? StatCollector.translateToLocalFormatted("item.skull.player.name", new Object[] {par1ItemStack.getTagCompound().getString("SkullOwner")}): super.getItemDisplayName(par1ItemStack); } @SideOnly(Side.CLIENT) public void registerIcons(IconRegister par1IconRegister) { this.field_94586_c = new Icon[field_94587_a.length]; for (int i = 0; i < field_94587_a.length; ++i) { this.field_94586_c[i] = par1IconRegister.registerIcon(field_94587_a[i]); } } }