package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockRedstoneRepeater extends BlockRedstoneLogic { /** The offsets for the two torches in redstone repeater blocks. */ public static final double[] repeaterTorchOffset = new double[] { -0.0625D, 0.0625D, 0.1875D, 0.3125D}; /** The states in which the redstone repeater blocks can be. */ private static final int[] repeaterState = new int[] {1, 2, 3, 4}; protected BlockRedstoneRepeater(int par1, boolean par2) { super(par1, par2); } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { int i1 = par1World.getBlockMetadata(par2, par3, par4); int j1 = (i1 & 12) >> 2; j1 = j1 + 1 << 2 & 12; par1World.setBlockMetadataWithNotify(par2, par3, par4, j1 | i1 & 3, 3); return true; } protected int func_94481_j_(int par1) { return repeaterState[(par1 & 12) >> 2] * 2; } protected BlockRedstoneLogic func_94485_e() { return Block.redstoneRepeaterActive; } protected BlockRedstoneLogic func_94484_i() { return Block.redstoneRepeaterIdle; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.redstoneRepeater.itemID; } @SideOnly(Side.CLIENT) /** * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) */ public int idPicked(World par1World, int par2, int par3, int par4) { return Item.redstoneRepeater.itemID; } /** * The type of render function that is called for this block */ public int getRenderType() { return 15; } public boolean func_94476_e(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { return this.func_94482_f(par1IBlockAccess, par2, par3, par4, par5) > 0; } protected boolean func_94477_d(int par1) { return isRedstoneRepeaterBlockID(par1); } @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (this.isRepeaterPowered) { int l = par1World.getBlockMetadata(par2, par3, par4); int i1 = getDirection(l); double d0 = (double)((float)par2 + 0.5F) + (double)(par5Random.nextFloat() - 0.5F) * 0.2D; double d1 = (double)((float)par3 + 0.4F) + (double)(par5Random.nextFloat() - 0.5F) * 0.2D; double d2 = (double)((float)par4 + 0.5F) + (double)(par5Random.nextFloat() - 0.5F) * 0.2D; double d3 = 0.0D; double d4 = 0.0D; if (par5Random.nextInt(2) == 0) { switch (i1) { case 0: d4 = -0.3125D; break; case 1: d3 = 0.3125D; break; case 2: d4 = 0.3125D; break; case 3: d3 = -0.3125D; } } else { int j1 = (l & 12) >> 2; switch (i1) { case 0: d4 = repeaterTorchOffset[j1]; break; case 1: d3 = -repeaterTorchOffset[j1]; break; case 2: d4 = -repeaterTorchOffset[j1]; break; case 3: d3 = repeaterTorchOffset[j1]; } } par1World.spawnParticle("reddust", d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D); } } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) { super.breakBlock(par1World, par2, par3, par4, par5, par6); this.func_94483_i_(par1World, par2, par3, par4); } }