package net.minecraft.inventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; public class ContainerPlayer extends Container { /** The crafting matrix inventory. */ public InventoryCrafting craftMatrix = new InventoryCrafting(this, 2, 2); public IInventory craftResult = new InventoryCraftResult(); /** Determines if inventory manipulation should be handled. */ public boolean isLocalWorld = false; private final EntityPlayer thePlayer; public ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2, EntityPlayer par3EntityPlayer) { this.isLocalWorld = par2; this.thePlayer = par3EntityPlayer; this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 144, 36)); int i; int j; for (i = 0; i < 2; ++i) { for (j = 0; j < 2; ++j) { this.addSlotToContainer(new Slot(this.craftMatrix, j + i * 2, 88 + j * 18, 26 + i * 18)); } } for (i = 0; i < 4; ++i) { this.addSlotToContainer(new SlotArmor(this, par1InventoryPlayer, par1InventoryPlayer.getSizeInventory() - 1 - i, 8, 8 + i * 18, i)); } for (i = 0; i < 3; ++i) { for (j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(par1InventoryPlayer, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142)); } this.onCraftMatrixChanged(this.craftMatrix); } /** * Callback for when the crafting matrix is changed. */ public void onCraftMatrixChanged(IInventory par1IInventory) { this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.thePlayer.worldObj)); } /** * Callback for when the crafting gui is closed. */ public void onCraftGuiClosed(EntityPlayer par1EntityPlayer) { super.onCraftGuiClosed(par1EntityPlayer); for (int i = 0; i < 4; ++i) { ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i); if (itemstack != null) { par1EntityPlayer.dropPlayerItem(itemstack); } } this.craftResult.setInventorySlotContents(0, (ItemStack)null); } public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return true; } /** * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. */ public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(par2); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (par2 == 0) { if (!this.mergeItemStack(itemstack1, 9, 45, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (par2 >= 1 && par2 < 5) { if (!this.mergeItemStack(itemstack1, 9, 45, false)) { return null; } } else if (par2 >= 5 && par2 < 9) { if (!this.mergeItemStack(itemstack1, 9, 45, false)) { return null; } } else if (itemstack.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)itemstack.getItem()).armorType)).getHasStack()) { int j = 5 + ((ItemArmor)itemstack.getItem()).armorType; if (!this.mergeItemStack(itemstack1, j, j + 1, false)) { return null; } } else if (par2 >= 9 && par2 < 36) { if (!this.mergeItemStack(itemstack1, 36, 45, false)) { return null; } } else if (par2 >= 36 && par2 < 45) { if (!this.mergeItemStack(itemstack1, 9, 36, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 9, 45, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(par1EntityPlayer, itemstack1); } return itemstack; } public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot) { return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot); } }