package net.minecraft.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
public class ContainerPlayer extends Container
{
/** The crafting matrix inventory. */
public InventoryCrafting craftMatrix = new InventoryCrafting(this, 2, 2);
public IInventory craftResult = new InventoryCraftResult();
/** Determines if inventory manipulation should be handled. */
public boolean isLocalWorld = false;
private final EntityPlayer thePlayer;
public ContainerPlayer(InventoryPlayer par1InventoryPlayer, boolean par2, EntityPlayer par3EntityPlayer)
{
this.isLocalWorld = par2;
this.thePlayer = par3EntityPlayer;
this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 144, 36));
int i;
int j;
for (i = 0; i < 2; ++i)
{
for (j = 0; j < 2; ++j)
{
this.addSlotToContainer(new Slot(this.craftMatrix, j + i * 2, 88 + j * 18, 26 + i * 18));
}
}
for (i = 0; i < 4; ++i)
{
this.addSlotToContainer(new SlotArmor(this, par1InventoryPlayer, par1InventoryPlayer.getSizeInventory() - 1 - i, 8, 8 + i * 18, i));
}
for (i = 0; i < 3; ++i)
{
for (j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142));
}
this.onCraftMatrixChanged(this.craftMatrix);
}
/**
* Callback for when the crafting matrix is changed.
*/
public void onCraftMatrixChanged(IInventory par1IInventory)
{
this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.thePlayer.worldObj));
}
/**
* Callback for when the crafting gui is closed.
*/
public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
{
super.onCraftGuiClosed(par1EntityPlayer);
for (int i = 0; i < 4; ++i)
{
ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);
if (itemstack != null)
{
par1EntityPlayer.dropPlayerItem(itemstack);
}
}
this.craftResult.setInventorySlotContents(0, (ItemStack)null);
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return true;
}
/**
* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
*/
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack itemstack = null;
Slot slot = (Slot)this.inventorySlots.get(par2);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (par2 == 0)
{
if (!this.mergeItemStack(itemstack1, 9, 45, true))
{
return null;
}
slot.onSlotChange(itemstack1, itemstack);
}
else if (par2 >= 1 && par2 < 5)
{
if (!this.mergeItemStack(itemstack1, 9, 45, false))
{
return null;
}
}
else if (par2 >= 5 && par2 < 9)
{
if (!this.mergeItemStack(itemstack1, 9, 45, false))
{
return null;
}
}
else if (itemstack.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(5 + ((ItemArmor)itemstack.getItem()).armorType)).getHasStack())
{
int j = 5 + ((ItemArmor)itemstack.getItem()).armorType;
if (!this.mergeItemStack(itemstack1, j, j + 1, false))
{
return null;
}
}
else if (par2 >= 9 && par2 < 36)
{
if (!this.mergeItemStack(itemstack1, 36, 45, false))
{
return null;
}
}
else if (par2 >= 36 && par2 < 45)
{
if (!this.mergeItemStack(itemstack1, 9, 36, false))
{
return null;
}
}
else if (!this.mergeItemStack(itemstack1, 9, 45, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack((ItemStack)null);
}
else
{
slot.onSlotChanged();
}
if (itemstack1.stackSize == itemstack.stackSize)
{
return null;
}
slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
}
return itemstack;
}
public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot)
{
return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot);
}
}